Sharesmagazine
 Home   Log In   Register   Our Services   My Account   Contact   Help 
 Stockwatch   Level 2   Portfolio   Charts   Share Price   Awards   Market Scan   Videos   Broker Notes   Director Deals   Traders' Room 
 Funds   Trades   Terminal   Alerts   Heatmaps   News   Indices   Forward Diary   Forex Prices   Shares Magazine   Investors' Room 
 CFDs   Shares   SIPPs   ISAs   Forex   ETFs   Comparison Tables   Spread Betting 
You are NOT currently logged in
 
Register now or login to post to this thread.

Keywords Studios (KWS)     

dreamcatcher - 17 Jan 2014 18:28



Keywords is an international technical service provider to the global Video Game Industry with offices in Dublin, Tokyo, Seattle, Montreal and Rome. Working on a worldwide basis, we provide a range of linguistic, testing, and quality control services to Video Game Developers and Publishers alike.

Keywords is focused 100% on the localization and testing of video games. Our experience and dedication to this field allows us to provide our clients with games that connect to their core audience, no matter what language they speak.

With our principal operations hub in Dublin, Keywords works globally. Our business is international in every sense so we are available to clients in North America and Japan just as we are available to those based in Europe. Providing our clients access to us so we can service their needs is tremendously important. There are points of contact ready to speak with our customers during all global business hours.

http://www.keywordsintl.com/en

Flag Counter

Chart.aspx?Provider=EODIntra&Code=KWS&SiChart.aspx?Provider=EODIntra&Code=KWS&Si

dreamcatcher - 24 Jun 2014 07:17 - 12 of 109


AGM Statement and Director Appointment

RNS


RNS Number : 3240K

Keywords Studios PLC

24 June 2014






24 June 2014







Keywords Studios plc ("Keywords Studios", "the Group")



AGM Statement & Board Change



Keywords Studios, the international technical services provider to the global video games industry, is today holding its inaugural AGM at which, Ross Graham, Chairman, will make the following remarks:



The Group continues to make good progress in line with its stated strategy of growing both organically and by acquisition to extend the Group's client base, market penetration and service lines, where the Group can use its existing expertise, multi-service platform, scale and global reach to become the leader in providing outsourced services to the video games industry.



Since the Group's admission to AIM in July 2013, we have acquired Liquid Violet, Babel Media and Binari Sonori; all of which have been positively received amongst the respective customers of Keywords and the acquired businesses. The integration of these acquisitions is proceeding well.



We have also been successful in line with our strategy of securing outsourcing arrangements with major clients; in April 2014 we announced a Singapore based outsourcing arrangement with Electronic Arts thereby demonstrating the attraction, to large developers and publishers of video games, of a high quality independent global provider of technical services.



The Group continues to review a healthy pipeline of acquisition opportunities with a view to selectively acquiring attractive opportunities to extend its range of services, in line with the stated strategy.



Change of Group Finance Director



After two years with the Group, which included the Group's successful flotation on AIM and the Group's first acquisitions, David O'Connor is leaving to pursue other opportunities. David will continue with the Group until 31 July, to ensure a smooth handover of roles. We would like to thank him for his contribution over this very exciting period in our development. Andrew Lawton (ACA, BEng, aged 51), who has already spent some time in the Group as a consultant will be appointed to the role of Group Finance Director, on 1 July 2014. Andrew was previously CFO of Sony Computer Entertainment Europe where he joined at the start of the PlayStation business in 1994 and supported its growth to over €3bn and 1000 employees. We extend a warm welcome to Andrew as we continue to develop the Keywords Group through organic and acquisition led growth.



In relation to Andrew Lawton's appointment to the board, there is no further information required to be disclosed pursuant to paragraph (g) of Schedule 2 of the AIM Rules for Companies.



Summary and Outlook



Revenue for the first five months of the year increased to €10.1m (2013: €5.3m), including the revenues from the acquisitions since their incorporation into the Group. As previously stated, these acquisitions have historically achieved lower margins than Keywords, partly due to a different mix of services but also due to the more rigorous focus Keywords places on lean and agile operations. We anticipate that the benefits of the roll out of Keywords' approach to operational efficiency will be realised incrementally over the course of the respective earn-out periods.



The Group continues to grow market share and win new clients. We typically experience lower levels of activity in the first half of the year compared to the second half, but the seasonal ramp up has begun with encouraging signs of activity from our key clients.



The board anticipates a strong trading performance for the year ending December 2014 albeit there will likely be a €300,000 impact from the reductions to Multi Media Tax Credit in Montreal announced on June 4th by the newly elected government of Quebec Province.



Overall, we look forward to enhancing the returns from our recent acquisitions, and continuing to grow our client base and range of titles, whilst selectively acquiring businesses that will extend our service offering to our global client base.

js8106455 - 24 Sep 2014 09:08 - 13 of 109

Keyword Studios - Andrew Day, CEO, discusses the H1 2014 highlights

Click here

dreamcatcher - 10 Oct 2014 07:08 - 14 of 109


Acquisition

RNS


RNS Number : 9379T

Keywords Studios PLC

10 October 2014






10 October 2014







Keywords Studios plc ("Keywords", "the Group")



Acquisition of Lakshya Digital Pvt. Ltd

Services extension into outsourced art asset creation and operational synergies



Keywords Studios, the international technical services provider to the global video games industry, today announces the acquisition of Lakshya Digital Pvt. Ltd ("Lakshya"), a leading provider of outsourced art services for the video games industry internationally with centres of operation in New Delhi and Pune, India, for a total consideration of $4.0m.



The acquisition is in line with Keywords Studios' strategy of growing both organically and by acquisition to extend the Group's client base, market penetration or service lines, where the Group can use its existing expertise, multi-service platform, scale and global reach to generate synergies.



Founded in 2004 and employing 270 people, most of whom are highly trained artists, Lakshya is one of the most recognised brands in the large and highly fragmented market for the provision of outsourced art services to the video games industry. It provides Keywords Studios an entry point into this fast growing market, where the demand for art assets (such as characters, vehicles, landscapes, cityscapes, space ships and weapons) is growing in line with the increase in game content as games on consoles, social media, PCs, tablets and smart phones become more complex and richer in their definition.



Under the terms of the acquisition, which is expected to be earnings enhancing in the first full year of ownership, Keywords Studios has agreed to pay the sellers of Lakshya a total of $4.0m for 100% of Lakshya, being satisfied in two tranches. 91% of the shares of Lakshya have been acquired for $3.0m in cash. The remaining 9% will be acquired for a total of $1.0m in October 2015, of which up to $400,000 at sole discretion of Keywords will be used to subscribe for shares in Keywords Studios at a price determined by the volume weighted average price per share in the 5 days prior to completion of this second stage. Two of the sellers will each be granted options over 450,000 shares of Keywords at the prevailing market price.



Lakshya's audited accounts for the year to 31 March 2014 show it achieved revenues of INR 249m ($4.05m); it had net assets of INR 78m ($1.3m) including net debt of INR 9.1m ($0.15m). Underlying PBT after adjusting for a non-continuing activity amounted to INR 23m ($0.37m).



Lakshya's well-established position with game development studios, particularly in the US and Japan, will open up new sales channels for the Keywords group where the focus is primarily on video game publishers. The business development team of Lakshya will be integrated into the Keywords sales force to further facilitate cross selling between the Group's extended range of services.



Andrew Day, Chief Executive of Keywords Studios, commented:

"By providing us with an entry point into the large, growing yet fragmented art outsourcing market, the acquisition of Lakshya provides Keywords with additional growth opportunities as well as cost and revenue synergies. It will enable the Group to have earlier involvement in the development cycle of video games titles, it will enable us to share one facility at Gurgaon (New Delhi) where both Lakshya and Babel Media are located and it will provide us with a base from which to expand further in the art outsourcing market."

"We look forward to welcoming Lakshya's highly talented employees to the fast growing Keywords group and to continuing to build upon its strong brand, leveraging Keywords' unparalleled geographic footprint, client relationships and financial strength. Amalgamating Keywords and Lakshya business development resources will further strengthen the breadth of our offering, while ensuring that we take full advantage of opportunities to introduce all clients to the full range of services available from Keywords studios around the world."

dreamcatcher - 10 Oct 2014 20:30 - 15 of 109

10 Oct Numis 200.00 Buy

dreamcatcher - 01 Dec 2014 17:23 - 16 of 109

SMALL CAP IDEAS: Providing services for video games such as Assassin's Creed proves lucrative for Keyword Studios

By Ian Lyall, Proactive Investors

Published: 14:17, 1 December 2014 | Updated: 15:14, 1 December 2014


Here’s a little nugget of information film buffs already probably know - the most expensive big screen epic of all time, weighing in at $300million, is the third in the Pirates of the Caribbean series.

You’d have to sell a lot of seats and popcorn to cover those costs.

But mind boggling as that figure is, it still falls $200million short of covering the development and marketing budget for Destiny, the latest blockbuster video game from Activsion.

Here’s the thing - and for all the oldies out there this will come as a huge shock: the games industry, worth a staggering $65billion, is now bigger than Hollywood.



Gae play: Keywords offers a range of ‘creative translation services’ such as local language text and audio for games such as Assassin's Creed (pictured) as well as providing functional testing of the latest release







+1
Gae play: Keywords offers a range of ‘creative translation services’ such as local language text and audio for games such as Assassin's Creed (pictured) as well as providing functional testing of the latest release

So, hitching your trailer to this juggernaut represents a great business model, particularly if you can withstand its periodic troughs.

Keywords Studios, which listed on AIM last July, has done just that. But rather than developing the latest best seller, it provides services that are integral to making hits such as the likes of Assassin’s Creed, Forza, Farmville and Candy Crush international best sellers.

Keywords offers a range of ‘creative translation services’ such as local language text and audio for games as well as providing functional testing of the latest release.

The acquisition of Lakshya Digital recently took Keywords into the business of art creation too. And that’s the model - widening the offering while cementing its position in the markets where it already thrives.



The group works with 18 of the top 25 names in the game business, including Microsoft, Sony and NAMCO Bandai.

It’s an industry that’s growing 8-9 per cent annually, while the proliferation of games via smartphones hits Keywords’ sweet spot.

'Video games used to be defined as things that went out on a console, or PC. The language set was fairly limited, perhaps four or eight languages,' chief executive Andrew Day told Proactive Investors.

'But with smartphones, the language mix is 28 regularly and 40 plus sometimes. The other driver is games as a service rather than a retail product. So, they now exist in live mode, so you have packs and expansions.

'There is always some more content to buy, and we are all about content.'

The company, founded in 1998, now has 11 offices in nine countries employing 600 staff. The workforce rises to 1,500 when demand is higher and that doesn’t count freelancers.


KEYWORD IN NUMBERS


Value: £67mln

Current price: 140p

Year-high: 167p

Low: 98p

AIM ticker: KWS
.
This year Keywords’ revenues are predicted to be around €35million, while analysts expect pre-tax profits of €5million. Those profits will rise to €6.7million by the end of 2015 and then to €7.6million 12 months later, according to City broker Numis.

The group is a rarity on AIM for being a dividend payer, while net cash of around €9.6million means that combined with stock and borrowing it could afford to spend €20million on acquisitions.

Close inspection of Keyword's profit and loss account reveals gross margins are in the order of 33-35 per cent, giving a net margin of up to 15 per cent.

The customers, meanwhile, are fairly sticky. 'Most of our revenues are recurring if not always contracted,' said Day.

'So, they come from major clients that partner with us to give us 60-80 per cent of their requirements year on year.

'So, we are not hunting for individual orders. We are there with master agreements in place.'

Listed at 123p, Keyword shares hit 167p in June, but have since drifted down and are now changing hands for 140p each.

At that price the stock is trading on 20 times current-year earnings, falling to a more reasonable 16 times 2015 EPS.

'We think this remains attractive for a business with robust underlying growth and profitability,' the company’s broker Numis said recently. It thinks the stock is worth 200p, representing a 43 per cent gain if it hits this target.

Day said: 'The new consoles are now going to more territories than the previously. The target audience has changed. It used to be predominantly males [playing video games]; but that isn’t the case now. Over 50 per cent of gamers are women.

'Smartphones, meanwhile, are a very explosive multiplier for where games go to. So, the fundamentals of the industry are good

dreamcatcher - 07 Jan 2015 15:51 - 17 of 109

Acquisition and Trading Update
RNS
RNS Number : 4761B
Keywords Studios PLC
07 January 2015

7 January 2015







Keywords Studios plc ("Keywords", "the Group")



Acquisition of Alchemic Dream Inc

Services extension into Customer Support for video games

and

Acquisition of Reverb Localização - Preparação de Documentos Ltda.

Geographic Expansion in South America

and

Trading Update



Keywords Studios, the international technical services provider to the global video games industry, today announces the acquisition of Alchemic Dream Inc. ("Alchemic Dream"), a well-established provider of multi-lingual customer support services for the video games industry internationally for a total consideration of up to CAD$1.25m



In addition, Keywords has completed the acquisition of Reverb Localização - Preparação de Documentos Ltda. ("Reverb") for a total cash consideration of up to €300k.



The acquisitions are in line with Keywords Studios' strategy of growing both organically and by acquisition to extend the Group's client base, market penetration or service lines, where the Group can use its existing expertise, multi-service platform, scale and global reach to generate synergies.



Founded in 2001, Alchemic Dream is a well-known brand in the video games industry for cost effective and flexible customer care services. Based in Shawinigan near Montreal, Canada where it employs 38 people, it also works with remote collaborators in 36 countries. The acquisition provides Keywords Studios with an entry point into the fast growing market for community management services, either within the game, in the game forums or within the wider social media channels. The demand for live operations support services designed to ensure players continue to engage with the game for longer is expanding due to the transition from games as a packaged product, sold through traditional retail stores, to games as a service for mobile, online, or console games.



Under the terms of the acquisition, which is expected to be earnings enhancing in the first year of ownership, Keywords Studios has agreed to pay the sellers of Alchemic Dream a maximum total consideration of CAD$1.25m for 100% of Alchemic Dream dependent on certain closing balance sheet related adjustments. The consideration is to be satisfied in cash.



Alchemic Dream's management accounts for the 10 months to 31 October 2014 show the business achieved revenues of CAD $4.33m and profits before tax of CAD $480k. The accounts for the year to 31 December 2013 show it achieved revenues of $3.7m, a loss before tax of $220k and it had net assets of $0.48m including net debt of $0.2m.



Alchemic Dream's know how and expertise in managing communities of gamers for leading online and mobile game operators across all forms of social media, within the games themselves and on the official game forums will be used as a platform from which to develop customer care services throughout the Group internationally.



Reverb was founded in 2012 and is based in Rio de Janeiro. Its small team of 5 employees and its freelance collaborators have established a solid reputation providing localisation and audio management services for Brazilian Portuguese for some leading games including World of Warcraft and Magic the Gathering. This will be Keywords' first office in South America where computer games are growing fast. The market in Latin America is predicted to grow at a compound annual growth rate of 13% from $3bn in 2013 to $5.1bn in 20181.



Trading and Market Update



As anticipated, the second half of the Group's financial year has seen Keywords supporting many game titles where the anticipated release dates fall in the first three months of 2015. We have made good progress with the introduction of Keywords' operational efficiency to our recently acquired businesses and have seen strengthened demand for our higher margin services in the second half. As a result, we expect the outturn for the full year to be in line with expectations.



The games market as a whole continues to develop strongly with the rejuvenation of the console market as some developers refocus on the console game sector and Microsoft and Sony actively solicit independent games developers to develop titles for their new consoles. In particular, we welcome the launch during September of the Xbox One by Microsoft into 28 territories which were omitted from the initial launch in November 2013 and the opening of the Chinese market to the sale of video game consoles for the first time; this will help to drive a proliferation of content and territories and will serve us well as developers seek to maximise revenues by localising games to increase their target audiences.



Andrew Day, Chief Executive of Keywords Studios, commented:

"The acquisition of Alchemic Dream provides us with an important point of entry into the increasingly important market of customer care services for the video games industry. Our ability to offer a full range of gamer support services by leveraging our highly committed pool of 1,500 game specialists spread across 12 locations and 3 continents will be a huge asset. The systems, knowledge and experience of Alchemic Dream will allow us to greatly accelerate our otherwise organic growth in this arena.

"Adding customer care and community management to our offering allows us to provide services to our clients through all stages of the video game life cycle from conception through to live operations. With changing monetisation models which rely on keeping players engaged in the game for as long as possible high quality customer care has become an essential part of the game experience. Dealing in a professional manner and in the language of video games with varied issues such as helping players to reach the next level, intervening in cases of online bullying, understanding and resolving in-game bugs, representing the game operator on social media platforms is a service which protects the clients' brands and adds value through increased consumer spend.

"We are also pleased to be announcing our first investment in the fast developing game economy in Brazil. Brazilian Portuguese has risen to take its place in our top 5 languages alongside the more established languages of French, Spanish, German and Italian. The acquisition of Reverb provides us with a small but high quality foothold in this important growth market and we expect to be able grow our revenues and improve our margins for this language as a result.

"We warmly welcome our new colleagues at Alchemic Dream and Reverb to the fast growing Keywords group and look forward to working with both businesses to integrate them fully into the Group to strengthen and broaden the services we can offer to our clients globally."

Ends

dreamcatcher - 14 Apr 2015 07:15 - 18 of 109

Final Results
RNS
RNS Number : 0861K
Keywords Studios PLC
14 April 2015



14 April 2015







Keywords Studios plc ("Keywords Studios", "the Group")



Full year results for the year to 31 December 2014



Transformational growth



Keywords Studios, the international technical services provider to the global video games industry, today provides its full year results for the year to 31 December 2014.



Financial highlights:



A strong financial performance driven by organic and acquisitive growth



· Group revenue increased by 130% to €37.3m (2013: €16.2m)

· Adjusted profit before tax* increased by 104% to €5.1m (2013: €2.5m)

· Adjusted basic earnings per share* up by 48% to 8.54c (2013: 5.76c)

· Net cash of €11.0m (2013: €15.3m), after €8.9m net cash consideration for acquisitions, €3.0m repayment in Babel Media borrowings upon acquisition, €1.5m costs of acquisitions and integration expenses, and €7.3m (net of expenses) raised in a Placing

· 10% increase in total dividend to 1.10p per share (2013: 1.00p)



*before acquisition and integration expenses of €1.5m (2013: nil), IPO expenses of nil (2013: €1.12m), share option charges of €0.2m (2013: €0.1m), amortisation of intangibles of €0.5m (2013: nil) and foreign currency gains of €0.5m (2013: losses of €0.1m).



Operational overview:



The only international provider of the full range of outsourced services



· Strong organic growth; revenues up 23% excluding all acquisitions:

· Continued to gain market share adding clients like Ankama, Bioware, Carbine, Frontier Developments, Nexon and Tencent

· Invested in new Singapore operation to support Electronic Arts' move to outsourced services in South East Asia

· Significantly extended service capabilities and geographical reach through four acquisitions:

· Liquid Violet, acquired in January 2014, extended our audio services offering

· Babel Media, the only other full service provider in the industry, was acquired in February 2014, giving Keywords good exposure to Functional Testing and a presence in India

· Binari Sonori, acquired in May 2014, further strengthened our audio and localisation services, giving the Group a presence in Milan and Los Angeles

· Lakshya Digital, acquired in October 2014, provided an entry into art outsourcing and giving Keywords visibility further up the game development supply chain

· Delivered operational synergies in Montreal and in New Delhi through co-locating production facilities with those acquired








Post period end / current trading:



· Acquired Alchemic Dream and Reverb in January 2015, providing an entry into customer care services and a presence in Rio de Janeiro, respectively

· Opened an office in Barcelona in January 2015

· Trading in the first 3 months in line with our expectations



Andrew Day, Chief Executive of Keywords Studios, commented:



"2014 was a significant year in the development of Keywords: in addition to delivering organic growth of over 20%, the effect of the six acquisitions made during 2014 and early 2015 has been to strengthen our leading market position in localisation and testing, to provide scale to our audio services offering and to extend our range of services upstream to art creation and downstream to customer support.



"Those acquisitions are integrating well and we feel confident that the synergies already experienced between the business units will continue to build through 2015 and beyond, as we continue to identify and convert cross selling opportunities and leverage the expanded pool of talent across the Group.



"The games market has gone through a transitional period over the past two years, but with the installed base for the new generation of consoles having reached what many believe to be the tipping point following the 2014 holiday season, 2015 is expected to be the first solid, post transition year in the console game sector and we are looking forward to a return to more normal trading patterns in this segment as a result. Moreover, our business in the high growth mobile games market segment is going from strength to strength having built up strong relationships with many publishers including Supercell, King, Electronic Arts, glu, Machine Zone, Zynga and Kabam all of whom are listed in the top 10 mobile games developers by Pocket Gamer.biz (March 2014)



"As a market leader with a strong financial position we are well placed to deliver on the potential for high margin growth we see in our growing markets, both traditional and emerging. We expect to benefit in 2015 from a more settled console games market, the full year effects of acquisitions made during 2014 and in early 2015 and continued growth both organically and through additional selective acquisitions particularly in newer services lines such as art outsourcing, as we further consolidate our market leadership. We, therefore, look forward with confidence to making further progress as we move through the current year and beyond."

dreamcatcher - 14 Apr 2015 17:19 - 19 of 109

Keywords Studios is mobilising

By John Harrington

April 14 2015, 2:58pm
With the increased popularity of smartphones over the last couple of years, especially in Asia, mobile gaming is really taking off



Computer gaming services provider Keywords Studios’ (LON:KWS) kept its focus on the core business last year, even as it integrated new acquisitions.

Organic growth of more than 20% was augmented by contributions from a clutch of acquired companies in 2014.

The top line grew by 130% to €37.3mln from €16.2mln in 2013, while adjusted profit before tax doubled to €5.1mln from €2.5mln.

Revenue was ahead of house broker Numis Securities’ estimate of €35.5mln, while profits were bang in line.

Speaking to Proactive Investors, chief executive Andrew Day said the underlying growth rate is higher still, as the results do not factor in a full-year’s contribution from recently acquired companies.

The group, which provides language, testing and localisation services to some of the game industry’s top developers, including Ubisoft, Zynga, Electronic Arts and Konami, has made “a good start to the current year,” Day told investors, and is well-placed to delivery on the potential for high margin growth that it sees in its expanding markets.

The company may be operating in a specialised niche, but the market it services is already bigger than the US film industry, and is growing at 8% per annum, while the content side – which is the part Keywords services – is growing even faster than that, Day observed. Numis suggested the group’s market is growing at 10% a year.

“We expect to benefit in 2015 from a more settled console games market, the full year effects of acquisitions made during 2014 and continued growth both organically and through additional selective acquisitions, as we further consolidate our market leadership,” Day said in the results statement.

The group is growing its share in the fast-expanding mobile and social media gaming space, and according to Day it counts seven of the top 10 mobile gaming companies on its customer list.

With the increased popularity of smartphones over the last couple of years, especially in Asia, mobile gaming is really taking off and the games are becoming more polished, which is increasing demand for Keywords’ services, Day asserted.

“Increasingly, we are becoming to the go-to company for this sort of work, as the development cycle quickens and higher resolution art gets incorporated into these sorts of games,” Day explained, adding that around 30% of the company’s business comes from the mobile and social media space.

The group ended the year with net cash of €11.0mln, down from €15.3mln at the end of 2014, after spending €8.9mln (net) on acquisitions and receiving €3.7mln (net) from a share placing.

"Those acquisitions are integrating well and we feel confident that the synergies already experienced between the business units will continue to build through 2015 and beyond, as we continue to identify and convert cross selling opportunities and leverage the expanded pool of talent across the group,” Day revealed.

Asked by Proactive Investors what the company looks for in its acquisition target, Day stressed the importance of cultural fit.

“We seek companies that look and behave like Keywords people. A solid economic performance is important, or maybe the opportunity to turn a business around.

“Mainly it is about extension, whether it be extending the skill base of the geographical presence.”

Day added that the artwork business is probably one of the most fragmented sectors in which the company operates, and it would probably look at making more acquisitions in this area.

Broker Cantor Fitzgerald called the update “confident full year results”.

“The games market has gone through a transitional period over the past two years, but with the installed base for the new generation of consoles having reached what many believe to be the tipping point following the 2014 holiday season, 2015 is expected to be the first solid, post transition year in the console game sector,” the broker said.

House broker made modest upgrades to its forecasts in the wake of the results, nudging up its current year earnings per share (EPS) forecast to 12.2 cents from 12 cents.

“We expect the group to continue to look for acquisitions, and to the extent that the group uses cash, these would be likely to be very EPS accretive,” Numis said.

The full-year dividend has been bumped up by 10% to 1.10p.

Shares were up 1.7% at 10p in late afternoon trading.

dreamcatcher - 18 Apr 2015 21:24 - 21 of 109

.

dreamcatcher - 12 May 2015 20:08 - 22 of 109




PDMR Holding
RNS
RNS Number : 8404M
Keywords Studios PLC
12 May 2015



12 May 2015



Keywords Studios plc

("the Company")



Director Shareholding

Keywords Studios plc, the international technical services provider to the global video games industry, hereby notifies the market that, on 11 May 2015, Ross Graham, an independent non-executive director and chairman of the Company, purchased 27,950 shares in the Company on the London Stock Exchange at a price of 161.0 pence per share. This purchase results in Ross Graham being interested in a total of 58,440 ordinary shares in the Company, representing 0.1236% of the 47,263,257 ordinary shares in the Company currently in issue.


dreamcatcher - 16 Jul 2015 11:46 - 23 of 109

Acquisition and Trading Update
RNS
RNS Number : 2092T
Keywords Studios PLC
16 July 2015

16th July 2015







Keywords Studios plc ("Keywords", "the Group")



Acquisition of Kite Team s.l.

Geographic Expansion in Central America

and

Trading Update



Keywords Studios, the international technical services provider to the global video games industry, today announces the acquisition of Kite Team s.l. together with its wholly owned subsidiary, Kite Team Mex S. de R.L. de C.V. ("Kite Team"). With audio recording and localisation studios in a modern facility in Madrid and with a new audio and localisation facility in Mexico City, Kite Team is rapidly becoming a leader in games localisation and audio recording for both Iberian and Latin American Spanish.



Keywords is acquiring 50% of Kite Team immediately with the remaining 50% to be acquired subject to certain conditions with effect from 31st December 2017.



The acquisition is in line with Keywords Studios' strategy of growing both organically and by acquisition to extend the Group's client base, market penetration or service lines, where the Group can use its existing expertise, multi-service platform, scale and global reach to generate synergies.



Kite Team has a blue chip client base of global video game publishers and developers and it has also established a relationship with Binari Sonori, part of the Keywords group. Keywords will now move its Spanish and Latin American audio recording to Kite Team from previous regional partners.



Under the terms of the acquisition, which is expected to be earnings enhancing in the next full financial year, Keywords will pay vendors initial consideration of €0.5m in cash, with deferred consideration of up to €1.8m to be satisfied by a mix of cash and Keywords shares.



Trading and Market Update



Trading for the first half of the year has been in line with management's expectations with the games market, particularly in the console games segment, returning to more normal trading patterns (as expected) following the refresh of the console hardware market led by the launch of the PlayStation 4 and Xbox One in November 2013. The seasonal ramp up in activity, particularly in audio and testing services, started in May and is well underway in all of the Group's facilities. Recent acquisitions are performing well and Lakshya, the art outsourcing business acquired in October 2014, is performing very strongly and meeting its demanding organic growth targets by expanding capacity in its New Delhi and Pune studios as well as opening a new studio in Seattle, Washington.



Content for video games continues to grow strongly with particularly buoyant activity in the mobile and console sectors. Smartphone gaming is breaking down barriers between markets in China, Japan and Korea which have traditionally been distinct markets with little crossover while emerging markets in South East Asia, Latin America and Arabic speaking territories are growing fast. All of Keywords' services benefit from the proliferation of game content.



Keywords will provide a further update on trading when it announces its half year results for the six months ended 30 June 2015 on 22 September 2015.



Andrew Day, Chief Executive of Keywords Studios, commented:

"Following on from our investment in Brazil with the acquisition of Reverb in January this year, the acquisition of Kite Team provides us with an important base from which to service the localisation and audio requirements for the growing market for Latin American Spanish video games in both North and South America. The Latin American market for digital games is forecast to grow from $1.1 billion in 2013 to $2.5 billion by 2018, representing a 17% 5-year CAGR1.

"In addition, as a single language provider with market leading talent, the Madrid operation will allow the Group to offer this important language to those clients that prefer to source languages separately rather than adopting a multi lingual approach. As a supplier of Spanish audio recording to Binari Sonori, the investment in Kite Team will also enable us to capture the margin on revenues we were previously outsourcing.

"We warmly welcome our new colleagues at Kite Team to the fast growing Keywords group and look forward to working alongside them to further extend the range of services and choice of production approach we are able to offer our clients globally."

Ends

dreamcatcher - 20 Aug 2015 11:52 - 24 of 109

Acquisition
RNS
RNS Number : 5635W
Keywords Studios PLC
20 August 2015



20th August 2015







Keywords Studios plc ("Keywords", "the Group")



Acquisition of Liquid Development LLC

-Increases scale of services to the buoyant Art creation market



Keywords Studios, the international technical services provider to the global video games industry, today announces the acquisition of Liquid Development LLC ("Liquid"), a leading provider of outsourced art services for the video games industry internationally based in Portland, Oregon.



The acquisition is in line with Keywords' strategy of growing both organically and by acquisition. Art outsourcing is a key area for expansion given the buoyant market for the creation of art assets (items seen in the games such as characters, vehicles, landscapes, cityscapes, etc.). Game development services like art creation provide an early entry point to the video games lifecycle for Keywords. The skillset, reputation and culture of Liquid, allied with Keywords' Lakshya operation acquired in October 2014 should enable the Group to accelerate its expansion plans in this important field.



Under the terms of the acquisition, which is expected to be earnings enhancing in the first full year of ownership, Keywords is paying the three owners of Liquid, Darren Bartlett, Stefan Henry-Biskup and Fred Stockton (the "Sellers"), all of whom will remain with the company after the acquisition, a total of $9.0m for 100% of Liquid. This is being satisfied by $6.3m in cash (funded from the Group's existing resources) and the issue of 1,074,440 new ordinary shares in Keywords at a price of 160.32 pence (based on the volume weighted average share price for the 5 days immediately prior to the acquisition). The shares in Keywords issued to the Sellers will be credited as fully paid and rank pari passu with the existing ordinary shares of Keywords when issued. The Sellers will be subject to a lock-in period of 12 months with respect to the shares in Keywords, subject to certain exceptions, followed by an orderly market restriction for a further 12 month period.



Founded in 2000, Liquid's base on the West Coast of the US gives ready access to many of the world's leading game development studios and its clients include 343 Industries (makers of the Halo games franchise), Warner Bros, EA, Microsoft Game Studios, Zynga, Disney Imagineering and DeNA. With 50 people in its Portland studio, the wider Liquid team includes over 200 individuals that have a broad spectrum of art, animation and effects creation skills.



Growing strongly, Liquid is on track to post annual revenues of $7.5m and PBT of $1.5m for the year to 31 December 2015. In 2014, the company recorded revenues of $5.7m and PBT of $0.8m after adjusting for certain, non-recurring costs.



Liquid shares Keywords' lean and flexible production model, which enables it to scale (up and down) rapidly, thereby maintaining high levels of utilization of its staff. Its US location, excellent reputation for quality and reliability of delivery particularly with North American clients, and its strong project management of remote teams will fit well with Keywords' existing art services business, Lakshya, which is based in India. In addition to integrating Keywords' recently opened art studio in Seattle with the Liquid operations in Portland, the intention is to extend Liquid's operations to better leverage the lower cost base of the Lakshya business in India, with Liquid providing client facing account management and project management services and supervising work undertaken in India.



Application has been made to the London Stock Exchange for the admission of 1,074,440 new ordinary shares to trading on AIM. Admission of the new shares is expected to take place at 8.00am on 25 August 2015.



Andrew Day, Chief Executive of Keywords, commented:

"The acquisition of Liquid Development significantly increases the scale of our art services business line, giving us greater penetration of this large and strongly growing market as well as increased access to this early entry point in the video games development cycle. We have already seen how our newly opened art studio in Seattle is able to act as a "front end" for art production in our Indian studios and we look forward to accelerating this model with Liquid Development.

"We warmly welcome Liquid's highly talented team and collaborators to the fast growing Keywords group and we look forward to continuing to build upon the excellent reputation and client base enjoyed by the Liquid Development brand. Bringing the two businesses together provides the group with the much needed art capacity and talent to help meet existing strong client demand and enables us to offer more services to more potential and existing clients."

"We are looking forward to taking advantage of the strong opportunities presented by the increased demand for art asset creation services due to the recent step change in art definition brought about by the increased processing power and storage capacity of the new generation of games consoles and smart phones."

Fred Stockton, Chief Executive of Liquid Development, LLC commented:

"Our team is very pleased to be joining Keywords' group of companies that provide the broadest range of services to the video game industry. Liquid's founder, Darren Bartlett and our creative director Stefan Henry-Biskup will join me in continuing leadership roles at Keywords. The ability to expand the scope of Liquid's art services, through combining efforts with the well-funded and geographically diverse existing Keywords' art business will allow the Liquid team to offer our existing clients and new clients a great breadth of service. This is an important step in our company's continued growth and success."



dreamcatcher - 29 Sep 2015 16:38 - 26 of 109

Half Yearly Report
RNS
RNS Number : 7362Z
Keywords Studios PLC
22 September 2015



22 September 2015







Keywords Studios plc ("Keywords Studios", "the Group")



Half year results for the six months to 30 June 2015



Keywords Studios, the international technical services provider to the global video games industry, today provides its half year results for the six months to 30 June 2015.



Financial overview:

· Group revenue, including contribution from acquisitions, increased by 74% to €23.9m (H1 2014: €13.7m)

· Strong revenue growth of 23% on a pro forma basis*

· Adjusted profit before tax** up 65% to €2.2m (H1 2014: €1.3m)

o Statutory profit before tax of €1.6m (H1 2014: €0.04m)

· Adjusted earnings per share** up 63% to 4.29c (H1 2014: 2.63c)

o Earnings per share of 3.02c (H1 2014: (0.34c))

· Net cash of €6.1m (H1 2014: €9.6m) after €1.7m of acquisition consideration and costs

· 11% increase in interim dividend to 0.40p per share (2013: 0.36p)



* Pro forma revenues calculated as if all acquisitions made prior to 30 June 2015 had been part of the Group during the whole of the six months ended 30 June 2015 and 30 June 2014

** before acquisition and integration expenses of £0.7m (H1 2014: £1.2m), share option charges of £0.1m (H1 2014: £0.05m), amortisation of intangibles of £0.4m (H1 2014: £0.2m) and foreign currency gains of £0.6m (H1 2014: £0.1m)





Operational overview:

· Strong first half performance from both acquisitions and the existing business, in line with management expectations for the full year

· Significant further investment in the development of the business:

o Acquisitions of Alchemic Dream (Shawinigan, near Montreal) and Reverb (Rio de Janeiro) in January 2015.

o €0.3m invested in new studios in Barcelona and Seattle

o Increased staff levels in most locations in line with increased demand for our services

· Continued gains in market share

o Recent titles worked on include: Skylanders Supercharger, Batman: Arkham Knight, Mortal Combat X, Project CARS and Mad Max

o New clients include: Oculus VR, Amazon, Gearbox, Fincon and NetMarble



Outlook:

· Outturn for the full year anticipated to be in line with expectations, reflecting:

o A return to the summer months being the peak period for the industry after two years of distortion due to the new console launch cycle

o The acquisition of Kite Team (Madrid and Mexico City) and Liquid Development (Portland, Oregon) in July and August 2015

o Particularly buoyant demand for Art services, where we are already working at capacity despite adding an additional 100 artists to our staff

o The benefit of continued new business wins and increased market share

· Selectively reviewing a strong acquisition pipeline





Andrew Day, Chief Executive of Keywords Studios, commented:



"We have delivered another strong performance for the first six months of the year and are looking forward with confidence to continuing to build our global games services business through both acquisition and organic growth.



"Our Art creation business in particular has benefitted from very strong demand in that market. The acquisition of Liquid Development in August this year has both provided additional in-house capacity and has also brought much greater flexibility in resourcing which will allow us to flex up and down with the demands of individual projects in much the same way that we do in our other service lines.



"The rhythm of game production and release schedules has returned to a more normal pattern following the disruption caused by the release of new games consoles in November 2013. As such, we are seeing a return to more traditional trading patterns in our audio, testing and localisation businesses. This, combined with the benefits of our recent acquisitions, organic investment and client wins leaves us well placed for the second half, with the outturn for the full year anticipated to be in-line with the Board's expectations."



dreamcatcher - 16 Oct 2015 19:07 - 27 of 109

Keywords Studios PLC (KWS:LSE) set a new 52-week high during Thursday's trading session when it reached 210.00. Over this period, the share price is up 53.33%.

dreamcatcher - 22 Oct 2015 11:53 - 28 of 109

Half Yearly Report
RNS
RNS Number : 7362Z
Keywords Studios PLC
22 September 2015



22 September 2015







Keywords Studios plc ("Keywords Studios", "the Group")



Half year results for the six months to 30 June 2015



Keywords Studios, the international technical services provider to the global video games industry, today provides its half year results for the six months to 30 June 2015.



Financial overview:

· Group revenue, including contribution from acquisitions, increased by 74% to €23.9m (H1 2014: €13.7m)

· Strong revenue growth of 23% on a pro forma basis*

· Adjusted profit before tax** up 65% to €2.2m (H1 2014: €1.3m)

o Statutory profit before tax of €1.6m (H1 2014: €0.04m)

· Adjusted earnings per share** up 63% to 4.29c (H1 2014: 2.63c)

o Earnings per share of 3.02c (H1 2014: (0.34c))

· Net cash of €6.1m (H1 2014: €9.6m) after €1.7m of acquisition consideration and costs

· 11% increase in interim dividend to 0.40p per share (2013: 0.36p)



* Pro forma revenues calculated as if all acquisitions made prior to 30 June 2015 had been part of the Group during the whole of the six months ended 30 June 2015 and 30 June 2014

** before acquisition and integration expenses of £0.7m (H1 2014: £1.2m), share option charges of £0.1m (H1 2014: £0.05m), amortisation of intangibles of £0.4m (H1 2014: £0.2m) and foreign currency gains of £0.6m (H1 2014: £0.1m)





Operational overview:

· Strong first half performance from both acquisitions and the existing business, in line with management expectations for the full year

· Significant further investment in the development of the business:

o Acquisitions of Alchemic Dream (Shawinigan, near Montreal) and Reverb (Rio de Janeiro) in January 2015.

o €0.3m invested in new studios in Barcelona and Seattle

o Increased staff levels in most locations in line with increased demand for our services

· Continued gains in market share

o Recent titles worked on include: Skylanders Supercharger, Batman: Arkham Knight, Mortal Combat X, Project CARS and Mad Max

o New clients include: Oculus VR, Amazon, Gearbox, Fincon and NetMarble



Outlook:

· Outturn for the full year anticipated to be in line with expectations, reflecting:

o A return to the summer months being the peak period for the industry after two years of distortion due to the new console launch cycle

o The acquisition of Kite Team (Madrid and Mexico City) and Liquid Development (Portland, Oregon) in July and August 2015

o Particularly buoyant demand for Art services, where we are already working at capacity despite adding an additional 100 artists to our staff

o The benefit of continued new business wins and increased market share

· Selectively reviewing a strong acquisition pipeline





Andrew Day, Chief Executive of Keywords Studios, commented:



"We have delivered another strong performance for the first six months of the year and are looking forward with confidence to continuing to build our global games services business through both acquisition and organic growth.



"Our Art creation business in particular has benefitted from very strong demand in that market. The acquisition of Liquid Development in August this year has both provided additional in-house capacity and has also brought much greater flexibility in resourcing which will allow us to flex up and down with the demands of individual projects in much the same way that we do in our other service lines.



"The rhythm of game production and release schedules has returned to a more normal pattern following the disruption caused by the release of new games consoles in November 2013. As such, we are seeing a return to more traditional trading patterns in our audio, testing and localisation businesses. This, combined with the benefits of our recent acquisitions, organic investment and client wins leaves us well placed for the second half, with the outturn for the full year anticipated to be in-line with the Board's expectations."

dreamcatcher - 22 Oct 2015 11:54 - 29 of 109

keywords-to-take-advantage-of-surging-video-game-market

dreamcatcher - 22 Oct 2015 11:54 - 30 of 109

22 Oct finnCap 245.00 Buy

dreamcatcher - 26 Nov 2015 13:28 - 31 of 109

Placing of 5.5 million New Ordinary Shares
RNS
RNS Number : 9933G
Keywords Studios PLC
26 November 2015

Keywords Studios plc

26 November 2015



THIS ANNOUNCEMENT, INCLUDING THE APPENDIX AND THE INFORMATION CONTAINED IN IT, IS RESTRICTED AND IS NOT FOR RELEASE, PUBLICATION, OR DISTRIBUTION, IN WHOLE OR IN PART, DIRECTLY OR INDIRECTLY, IN, INTO OR FROM THE UNITED STATES, AUSTRALIA, CANADA, JAPAN, SOUTH AFRICA OR ANY OTHER STATE OR JURISDICTION IN WHICH SUCH RELEASE, PUBLICATION OR DISTRIBUTION WOULD BE UNLAWFUL. PLEASE SEE THE IMPORTANT NOTICE AT THE END OF THIS ANNOUNCEMENT.



Keywords Studios plc ("Keywords" or the "Company")

PLACING OF 5.5 MILLION NEW ORDINARY SHARES



Keywords, the international technical services provider to the global video games industry, is pleased to announce a placing of 5,500,000 new ordinary shares (the "Placing Shares") at 190 pence per Placing Share (the "Placing Price") to raise approximately £10.45m before expenses ("the Placing").



The Placing Shares have been placed with new and existing investors and represent approximately 11.4 per cent of the issued share capital of the Company prior to the Placing. The Placing Price represents a 6.4 per cent discount to the closing middle market price of 203 pence on 25 November 2015, being the last trading day immediately preceding the date of this Announcement.



Background to and reasons for the Placing

Since coming to market in July 2013, Keywords' strategy has been to grow both organically and by acquisition to extend the Group's client base, market penetration and service lines, where the Group can use its existing expertise, multi-service platform, scale and global reach to generate synergies in the highly fragmented games services industry.



Since IPO, the Group has made considerable progress in executing its growth strategy by extending its range of services and adding new geographies both organically and through selective acquisitions. These include the acquisitions of Liquid Violet in January 2014, Babel Media in February 2014, Binari Sonori in May 2014, Lakshya Digital in October 2014, Reverb in January 2015, Alchemic Dream in January 2015, Kite Team in July 2015 and Liquid Development in August 2015. In particular the acquisitions have extended Keywords' offering into Art Creation and Customer Support, as well as enhancing capabilities in existing service lines. Today, Keywords' network of studios is present in 11 countries (compared to five at the time of IPO), and in the 6 months to 30 June 2015 revenue grew by 74% versus the same period in the prior year, or 23% revenue growth on a 'pro forma' basis (i.e. excluding the impact of acquisitions).



The Placing proceeds will be used by the Company to continue this strategy and make further selective, value-enhancing acquisitions. Management are engaged in active discussions with a number of target companies which would, if acquired, extend Keywords' service and / or geographic offering. The Placing proceeds will allow Keywords to continue to be viewed as an attractive acquirer to vendors and management teams of target companies with the ability to take advantage of opportunities with speed and certainty.



Andrew Day, Chief Executive Officer of Keywords, commented:

"We are delighted to have received strong support from both new and existing institutional investors for this Placing. The funds raised will allow us to continue to execute our strategy of making value-enhancing selective acquisitions in complementary service lines and geographies, and allow Keywords to continue to be a major acquirer in our industry. The business continues to perform well and the Board anticipates that performance for the remainder of the current financial year will be in line with expectations."



Details of the Placing

Numis is acting as bookrunner in connection with the Placing, subject to the conditions and termination rights set out in the placing agreement entered into between the Company and Numis (the "Placing Agreement"). The Placing is not being underwritten by Numis. Further details of the Placing Agreement and the terms and conditions of the Placing are set out in the Appendix to this Announcement.



The Placing Shares, when issued, will be credited as fully paid and will rank pari passu in all respects with the existing ordinary shares of one pence each in the capital of the Company, including the right to receive all dividends and other distribution declared, made or paid on or in respect of such ordinary shares after the date of issue. The Company's total issued share capital following completion of the Placing will consist of 53,837,697 ordinary shares of one pence each with one voting right per share. The above figure of 53,837,697 may be used by shareholders as the denominator for the calculations by which they can determine if they are required to notify their interest in, or a change to their interest in, the Company following Admission.



Application has been made for the Placing Shares to be admitted to trading on AIM ("Admission"). It is expected that Admission will become effective at 8.00 a.m. on 30 November 2015 and that dealings in the Placing Shares will commence at that time. The Placing is conditional upon, amongst other things, Admission becoming effective and upon the Placing Agreement not being terminated in accordance with its terms.



The issue of the Placing Shares is to be effected by way of a cashbox placing. The Company will allot and issue the Placing Shares on a non-pre-emptive basis to the Placees in consideration for Numis transferring its holdings of ordinary shares and redeemable preference shares in Project Midas Funding Limited to the Company. Accordingly, instead of receiving cash as consideration for the issue of Placing Shares, at the conclusion of the Placing, the Company will own the entire issued share capital of Project Midas Funding Limited, whose only asset will be its cash reserves representing an amount approximately equal to the net proceeds of the Placing.



This Announcement should be read in its entirety. In particular, your attention is drawn to the "Important Notice" section of this Announcement and to the detailed terms and conditions of the Placing set out in the Appendix. By choosing to participate in the Placing and by making an oral and legally binding offer to acquire Placing Shares, investors will be deemed to have read and understood this Announcement in its entirety and to be making such offer on the terms and subject to the conditions in it, and to be providing the representations, warranties and acknowledgements contained in the Appendix.



Register now or login to post to this thread.