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Tadpole , Microsoft/ Hewlett Packard Alliance. (TAD)     

Moneylender - 23 Jan 2003 08:09

graph.php?movingAverageString=%2C50%2C20

snappy - 31 Aug 2005 13:46 - 1749 of 2262

Some of you guys that have thrown thousands of 's after this stock need a wake up call.

Microsoft are not about to buy Tadpole for the streaming software.

It's one thing after another with you lot.

WAKE UP!!!!!!!

andrewbertram2003 - 31 Aug 2005 14:32 - 1750 of 2262

snappy....

didn't say they would....just saying that its a possibility.

So....when you say WAKE UP what do you mean exactly?

superrod - 31 Aug 2005 16:05 - 1751 of 2262

andrew
i think he means tad is a lost cause.

andrewbertram2003 - 31 Aug 2005 17:46 - 1752 of 2262

Thanks superrod.

Well....company maybe, technology def not.

Well, I wasn't asleep as I sold my holding before its oblivion.

As for possible buy back in...well....I keep my beady eye!

yuff - 01 Sep 2005 12:38 - 1753 of 2262

Just looking at recent news on tad and SW's last sell was exactly 6 weeks to the day of the GEM announcement, looks like he had to stop because of a closed period.

andrewbertram2003 - 01 Sep 2005 13:56 - 1754 of 2262

David Lee...who is he....he is on the Board of Superscape and Tadpole...hmmmm....common technology of software/content deployment...

Moneylender - 12 Sep 2005 18:39 - 1755 of 2262

http://www.gamesindustry.biz/press_release.php?aid=11458
IRVINE, CA – September 12, 2005: Stream Theory, Inc., a division of Tadpole Technology plc (LSE: TAD), today confirmed that it has signed a worldwide content provider agreement with Strategy First, a leading publisher and developer of interactive entertainment software. Strategy First, Inc. a wholly owned subsidiary of Silverstar Holdings, Ltd. (NASDAQ: SSTR), publishes award winning titles such as the classic "Disciples" and "Jagged Alliance" series. Strategy First launched a new online store in May and has more than 20 titles available for purchase. Stream Theory's patented StreamFlow Games on Demand platform enables retailers, portals, game publishers, and ISPs to securely distribute PC games to broadband consumers under a variety of payment models.

"We are delighted to participate with Stream Theory in capturing our share of the burgeoning online marketplace," said Brian Clarke, Strategy First's Executive Vice President. "Strategy First's award-winning content and Stream Theory's patented delivery process provide a formidable combination to achieve that objective," Clarke said.

"Stream Theory is very excited to welcome Strategy First to our content provider family," said Steig Westerberg, CEO of Stream Theory. "This is a perfect opportunity for Stream Theory's worldwide digital distribution partners to increase exposure of Strategy First games to broadband gamers everywhere. Through our partnership we will delight current fans and attract new consumers of Strategy First games," Westerberg continued.

Games on Demand (GoD) is a broadband-only service where games application data is streamed to a user's PC. Unlike one-time purchases at retail or through installed downloads, GoD subscriptions provide recurring revenue streams for game publishers and distribution partners. GoD is emerging as a new revenue-generating window of opportunity for a PC game after its brief sell-through period passes. 2004 ended with 118 million worldwide broadband subscribers according to the Organisation for Economic Co-operation and Development. With Nielsen//NetRatings reporting current U.S. penetration at 60% the desire for new online services from broadband users is accelerating adoption of new technologies and business models. According to Parks Associates the number of households subscribing to GoD services will climb to more than 2 million by 2007.

About Silverstar Holdings

Silverstar Holdings Ltd. is a publicly traded company (NASDAQ: SSTR), focusing on acquiring controlling positions in high growth retail driven and fee-based electronic game businesses that stand to benefit from the economies of scale generated by the Internet and other technology related platforms. It currently owns Fantasy Sports, Inc., a dominant provider of fee-based NASCAR related and other fantasy sports games, Strategy First Inc., a leading developer and worldwide publisher of entertainment software for the PC, as well as a stake in Magnolia Broadband, a fab-less semiconductor company and innovator of radio frequency (RF) solutions for the cellular industry. For more information, visit www.silverstarholdings.com

About Strategy First

Strategy First, Inc. is a leading developer and worldwide publisher of entertainment software for the PC. Founded in 1990, the Company has grown rapidly, publishing major games in the industry such as "Supreme Ruler 2010" and "Disney's Aladdin Chess Adventures" and simultaneously developing its own in-house titles such as "O.R.B." and "Disciples II". After winning numerous awards for games such as "Disciples: Sacred Lands", "Kohan: Immortal Sovereigns", "Steel Beasts", "Galactic Civilizations", and "Jagged Alliance", Strategy First continues to push the gaming envelope with its own groundbreaking titles, while maintaining its reputation as a unique alternative for independent developers seeking to market their games to a worldwide audience. For more information, visit www.strategyfirst.com.

About Stream Theory

Founded in 1996, Stream Theory, Inc. is a wholly owned subsidiary of Tadpole Technology plc (LSE: TAD). Stream Theory is revolutionizing the manner in which software is purchased, delivered and accessed by enabling true software-on-demand and virtualization models. Stream Theory has developed a patented framework that is a piracy deterrent for software publishers. The Company is a leading supplier of software streaming technology for delivering and managing software applications worldwide over IP and digital media. Leading software publishers, developers, portals, ASPs, and broadband ISPs have deployed the company's patented technology. Stream Theory is a Microsoft Gold Certified Partner and an IBM Partnerworld member. For more information, visit www.streamtheory.com.

yuff - 13 Sep 2005 19:32 - 1756 of 2262

ML
How you doing?
Have you read the iii site?
Have to admit same old olie and crew chasing round the internet looking for people to talk to, wonder why no one posts on advfn any more?
When wil they learn.

mackem - 13 Sep 2005 20:52 - 1757 of 2262

Any idea to when the next results are ?

Beau62 - 14 Sep 2005 08:59 - 1758 of 2262

Fiscal year end 30 Sept 05...results approx Nov if we are lucky...end of Jan if we are not.

Beau

snappy - 14 Sep 2005 12:33 - 1759 of 2262

still trading south of the 50MA and 200MA!

snappy - 14 Sep 2005 14:52 - 1760 of 2262

nc in mm quotes

mackem - 15 Sep 2005 16:03 - 1761 of 2262

Thanks Beau62

Moneylender - 15 Sep 2005 18:06 - 1762 of 2262

Hi Yuff

I'm fine thanks, I still read the 3i board but its getting as bad as ADVFN was!!!
Ollie and Snappy wrecking as usual.
Here's to the finals, I hope they are as good as has been predicted, another 6 weeks or so and we will know.

M

yuff - 16 Sep 2005 10:26 - 1763 of 2262

Almost ML, as iii won't tolerate the kind of language that Iain likes to use.
I see snappy has now joined him over there, literally!
You still on IM?

Moneylender - 22 Sep 2005 17:52 - 1764 of 2262


Growth in the digital distribution of video games is expected to be strong and constant from now until 2010, predicts a new report from market research group Screen Digest.

The researchers forecasts that the Western World digital distribution market download and streaming of PC games and console add-on content is likely to reach over 350m by 2010. Small when compared to retail sales, but sizeable enough for publishers to take this sales channel very seriously.

Piers Harding-Rolls, author of the report, states: 'Towards the end of the 1990s, when the world was gripped in internet-based business fever, industry commentators were heralding the potential of digital distribution for games, and estimating that within a few years it would have a significant impact on the make up of the industry's supply chain. Fast forward to the mid-point of 2005 and although these predictions have yet to materialise, over the last 12 months the market has shown signs of getting into its stride, and has produced a number of noteworthy success stories in both the download and Games on Demand sectors.'

The digital distribution market is made up of two key segments, digital download and streaming, also known as games on demand (GoD). Whereas digital download is the direct, retailer-to-consumer distribution of games via the Internet under an outright (or, occasionally, subscription) purchase model, GoD is a broadband-only service where games application data is downloaded to a user's PC on a continual basis as and when needed. Games are never downloaded in their entirety although depending on the technology used significant portions of the game tend to be cached (pre-loaded) on the user's PC to improve the efficiency of the application streaming process. GoD offerings are normally subscription-based.

There are a few major trends which characterise the market at the mid-point of 2005.
Significantly, most available premium game content is PC-based and appeals to a narrower consumer segment than mainstream console platforms. Aside from Microsoft's premium content downloads via its Live service - which accounted for a significant 11 per cent of Western World core download sales in 2004 - console content downloads have yet to emerge. In addition Sony and Microsoft have already dismissed the idea of offering full premium game downloads via their next generation consoles, although add-on content on these platforms is predicted to make a considerable impact in 2006 and onwards.

Another key trend the lack of publisher and developer support for the sales channel with regards to content availability has started to dissipate during the last 12-18 months. Although there remains a general reticence to compete with the retail channel, more premium and up-to-date PC titles are available via download and GoD services than ever before.

Moneylender - 27 Sep 2005 17:54 - 1765 of 2262

Edinburgh, UK, September 27, 2005: Newcastle City Council, a metropolitan authority representing 26 wards, is using Tadpole Technology's GO! SyncTM for ArcPad software to automate the transfer of data to and from its officers in the field.

In preparation of the new powers over traffic contraventions, being sought under the Traffic Management Act 2004, Newcastle City Council is in the process of surveying, rationalising and reconsolidating its Traffic Regulation Orders. As part of this exercise, the council is gathering real-world information about the driving and parking restrictions within its civil enforcement area to ensure that its legal record of traffic regulations is consistent with the existing roadside controls, traffic signs and road markings.

Information Officers, equipped with state of the art GPS handheld devices and a customised ArcPad application, are visiting each ward to collect and verify the necessary data. This information then needs to be passed to the Traffic Management System.

The data transfer, which is key to the automation of the audit process, is provided by Tadpole Technology's GO! SyncTM for ArcPad product. GO! Sync seamlessly integrates with Newcastle City Council's Traffic Management application to manage the transfer of information between the handheld devices and the enterprise database. At the end of each day the Information Officers simply dock their handheld devices and GO! SyncTM for ArcPad automatically uploads the captured data from the handheld PC to the enterprise database. As part of this data transfer process, GO! SyncTM for ArcPad sends the background mapping data of the next ward to be audited to the handheld device so that it is ready to be taken back out to the field the next day.

"We are delighted to be working with Newcastle City Council to help them meet their network management duties." says Carl Gericke, UK Sales Manager at Tadpole Technology "This is a perfect example of deploying our GO! Sync data management and synchronisation software to meet real-world problems."

"The first step for us is to be working with accurate and timely information" explains Peter Wightman, Group Manager of the Traffic and Project Management department at Newcastle City Council. "Not only does GO! SyncTM for ArcPad ensure that accurate information is readily uploaded to the office, but it automatically provides the council's remote workers with the necessary data required to commence each new audit, thereby eliminating the need to manually configure and select data at the start of each working day."

Bill Taylor, ICT Application Team Manager at Newcastle City Council, confirms the importance of GO! SyncTM for ArcPad within the Traffic Management System, "IT Newcastle provide services to all five of the Council's directorates and by streamlining the process of data transfer between the field and the office, GO! SyncTM for ArcPad eliminates the need for us to get involved in daily back-end operations and consequently reduces the overall cost of the system"

Once the council has gathered and validated its traffic restriction information it intends to publish the information in a GIS that will allow the public to view traffic management information according to location.

ends

mackem - 27 Sep 2005 18:27 - 1766 of 2262

No offence moneylender but you have been cutting and pasting
articles on Tadpole for as long as i can remember and that's years
yet nothing seems to change for Tadpole, they lose money and they
go to GEM to get more and dilute the shares.
Penny shares that do not come up with decent figures at present are getting
murdered by the mm's, just today Moi, Tou, Pty and Yoo all suffered
and there's plenty more, Tadpole still seems to command a high market
cap yet they have yet to deliver, if they fail this time and in this market
i dont think they'll once again get away with it....1p or 10p soon methinks !

Moneylender - 27 Sep 2005 19:09 - 1767 of 2262

I dont think i would settle for 10p!
But i agree TAD has let us down time and time again, but who knows this time it
may be different, LOL!!!!

M

Moneylender - 29 Sep 2005 16:26 - 1768 of 2262

http://uk.us.biz.yahoo.com/iw/050929/096550.html

Stream Theory Joins Forces With Team6 Game Studios to Enhance Digital Distribution Network
Thursday September 29, 5:15 am ET


Leading Publisher Licenses PC Games to Stream Theory for Worldwide Games on Demand Sites


IRVINE, CA--(MARKET WIRE)--Sep 29, 2005 -- Stream Theory, Inc., a division of Tadpole Technology plc (London:TAD.L - News), today announced that it has signed a worldwide content provider agreement with Dutch developer Team6 Game Studios. Team6 has created such widely played games as "Scooter War3z" and "PizzaDude." Stream Theory's patented StreamFlow Games on Demand platform enables retailers, portals, game publishers, and ISPs to securely distribute PC games to broadband consumers under a variety of payment models....ETC
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