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Warthog Looking to the future !!! (WHOG)     

SueHelen - 23 Dec 2003 17:29

http://www.warthog.co.uk
Daily Execution Price and Volume
big.chart?symb=uk%3Awhog&ma=None&maval=9big.chart?symb=uk%3Awhog&ma=None&maval=9big.chart?symb=uk%3Awhog&ma=1&maval=10&ubig.chart?symb=uk%3Awhog&ma=1&maval=50&ubig.chart?symb=uk%3Awhog&ma=1&maval=200&
Major Shareholders
( 4 Nov 04) 367.48m 1p Ords - Evo Noms Ltd 9.12%, Broughton Ltd 8.16%, Chase Nominees Ltd 4.76%, Barclayshare Noms Ltd 4.71%, Goldman Sachs Secs (Noms) 4.18%, HSBC Global Cust Noms (UK) 3.81%, Gartmore Inv Ltd 3.09%, A J Hall 2.05%, Other Dirs 1.34%.
http://www.hemscott.com/internet/custom/whog/
Trades over 90,000 shares are delayed in reporting by 1 hour.

03 November 2004
WARTHOG PLC
DISPOSAL OF SUBSIDIARIES

The board of Warthog plc (the 'Company') announces that it has today completed
the sale of all of the Company's subsidiaries to Tiger Telematics, Inc ('TGTL')
together with the transfer to TGTL of certain intra-group indebtedness due to
the Company. The total consideration including assumed indebtedness is $8.11
million of which $1,113,000 will be paid in cash and $7 million satisfied by way
of an allotment of 497,866 shares of common stock in TGTL at $14.06 per share,
being the average mid market closing price of a TGTL common share over the 14
days preceding completion. These shares are restricted stock and as such can
only be traded on or after the first anniversary of completion (the
'Anniversary') in accordance with U.S. securities laws. Up to the Anniversary,
these shares will be held in escrow against any claim arising under certain
warranties, tax indemnities and completion account net asset value adjustments
set out in the sale and purchase agreement. 150,000 of the cash consideration
will also be held in escrow until the Anniversary, pending specific warranties.
The Company has waived the balance of all other amounts due to it by its former
subsidiaries.

Upon completion of the transaction, the executive directors Ashley Hall, Steven
Law and Simon Elms together with one other remaining employee of the Company
will transfer employment to TGTL leaving Ian Templeton FCA and David Robinson as
non-executive Directors of the Company. The Company has also undertaken to
change its name and will be calling an EGM to effect such a change in due course
and will at that time update shareholders further.

The board of Warthog plc has sought to complete this transaction as rapidly as
possible (and therefore did not elect to seek shareholder approval) because the
group has continued to face difficult trading conditions within the games
development industry, as reported in the Company's Final Results on 28 September
2004, which has put the group under ongoing financial pressure. In addition,
TGTL required the transaction to be consummated as expeditiously as possible, in
conjunction with the commencement of shipping of its Gizmondo product into the
UK. The transaction leaves the Company having discharged substantially all of
its liabilities and with a valuable shareholding in TGTL which will be capable
of realisation in a year's time. The realisable value of this shareholding
depends entirely upon the commercial success of TGTL and the performance of the
TGTL shares on the financial market.

The board considers, in conjunction with its advisers, that this transaction
represents the best available outcome for the Company and its shareholders.

Tiger Telematics, Inc is listed on the 'NASDAQ Other OTC Market' under symbol
'TGTL'. TGTL's publicly stated intention is to apply for a listing on the
'NASDAQ National Market' in December 2004. TGTL is a designer, developer and
marketer of mobile telematics systems and services that combine global GPS
functions and voice recognition technology to locate and track vehicles and
people down to street level in countries throughout the world. The systems are
designed to operate on GPS and are currently being marketed to GSM current and
potential subscribers, primarily by the company's United Kingdom based
subsidiary, Gizmondo Europe Limited ('GEL'). GEL is a wholly owned subsidiary of
TGTL and is the maker of the Gizmondo, a next-generation mobile entertainment
device which includes games, built-in music, video, messaging and picture
functions and GPS. On 29 October, TGTL began shipping its first generation
product as part of a strategic retail roll out in the UK.

The transaction gives GEL access to existing games content and porting
technology to enable the transfer of titles developed for use on other platforms
on to the Gizmondo handheld device. Warthog plc shareholders will therefore
benefit from continued investment in TGTL as it seeks to exploit the games
content and technical capabilities that the Company has developed over the past
few years.

As previously announced on 12 October 2004, GEL is interested in 8.62 per cent.
of the Company's current total issued ordinary share capital.

About the Gizmondo device
The Gizmondo is powered by a Microsoft Windows CE.net platform, boasts a
2.8-inch TFT colour screen with a Samsung ARM9 400Mhz processor and incorporates
the GoForce 3D 4500 Nvidia graphics accelerator. It provides cutting-edge
gaming, multimedia messaging, an MP3 music player, MPEG4 movie playing
capability, a digital camera and a GPRS network link to allow wide-area network
gaming. Additionally, it contains a GPS chip for location based services, is
equipped with Bluetooth for use in multi-player gaming and accepts MMC card
accessories.

The Gizmondo device and its games are due for launch in the UK in the fourth
quarter 2004 and in North American markets from the first quarter 2005.

Further information on TGTL, GEL and the Gizmondo device can be found at:
www.tigertelematics.com
www.gizmondo.com
Enquiries:
Ian Templeton
Chairman - Warthog plc
Tel: 0870 122 5420

6 November 2004.
Daily Mail Newspaper : Page 80.

DEALERS believe that Warthog, 0.11p dearer, could be a good recovery punt. More than 52m shares in the computer games developer changed hands on hopes that the worst is over. Tiger Telematics, a leading European games console maker grabbed it by the tusks in October when it bought its subsidaries, intellectual properties and assests. In return Warhog acquired a stake in TT which is now worth at least 3p per share.

SueHelen - 29 Dec 2003 12:43 - 18 of 1449

Several things can happen :-

1. MBO
2. Take over
3. Have raised funds already
4. Revised Bank Loan
5. Rights issue
6. De-list
7. Suspend

I find 6 & 7 the most unlikely as they are a reasonable company just to many staff.

Companies in worse situations have agreed finance MT, TWT, MONI, TIG etc etc etc.

Number 2 is my fav' as a predator could snap up WHOG for 10p a share Including Debts.

We will just have to wait and see.



SueHelen - 29 Dec 2003 14:21 - 19 of 1449

200,000 buy at 2.75 pence. It is a buy.

SueHelen - 30 Dec 2003 07:41 - 20 of 1449

RNS Number:7093T
Warthog PLC
30 December 2003


Warthog plc

For immediate release
30th December 2003

PRESS RELEASE

WARTHOG PLC

('Warthog' or 'the Group')

WARTHOG ANNOUNCES INTERIM RESULTS FOR THE SIX MONTHS

ENDED 30th SEPTEMBER 2003

Warthog plc, the interactive entertainment software group, today announces its
Interim Results for the six months ended 30th September 2003.

Chairman's and CEO's Statement

The past financial half-year has been an extremely difficult period for Warthog.
There have been many excellent achievements and much progress made, but due, in
some part, to industry factors outside of our control, we have lost ground
financially and face a challenging period ahead. Our revenue for the half year
was #4.95 million (2002: #5.4 million) but various exceptional provisions have
generated a loss before tax of #2.6 million (2002: PBT #134k). These provisions
total #2.2 million and are made against both insolvent publishers and in respect
of developments cancelled or delayed due to uncertainty regarding the
intellectual property on which they are based. There is a more detailed
explanation of these issues under the heading "Financial Review".

Background

Almost seven years ago, when the original founders established Warthog, their
vision was to build a world-class games development Company which would work on
the most exciting games projects, on behalf of the leading publishers and
intellectual property owners, in the world. They had seen others try and often
fail, usually because creativity in development was not accompanied by either
sufficient financial resource or adequate business management. Warthog was
determined to include all these essential ingredients and so make profitable
games for satisfied customers with happy, talented staff.

Since then, Warthog has fulfilled much of this vision, carefully building up a
superb development capability, internationally balanced across 4 studio bases in
the UK, US and Sweden and becoming an acknowledged leader amongst independent
games developers. We have developed our own proprietary software technology
which is both deployed and enhanced in almost every project we carry out, thus
creating software "engines" to generate repeatable gaming elements and reduce
our development costs and time. This technology also facilitates the
simultaneous development of games across all four major platforms (PS2, XBox, GC
and PC). It was the use of this technology which enabled our Cheadle Studio to
carry out the development of "Harry Potter and the Philosopher's Stone" in an
unprecedented timescale, across three simultaneous platforms, or SKU's (PS2,
XBox and GC). Warthog's engines are highly rated by our customers and throughout
the industry. These engines are not capitalised on our balance sheet but are one
of the Group's major assets along with our incredibly talented staff.

Cheadle Studio

Recently our main Cheadle Studio has completed a number of major games
developments, including "Harry Potter and the Philosopher's Stone", "Loony Tunes
- Back in Action", "Battlestar Gallactica", "Wolverine's Revenge" and "Mace
Griffin Bounty Hunter". All of these have shipped this year. Key clients include
Electronic Arts, Activision, Vivendi Universal Games, AOL Time-Warner and THQ -
who are amongst the most prestigious publishing/IP enterprises in the industry.

Satellite Studios

In our satellite studios, our pipeline of projects under development is healthy.
A contract for one of our original titles, which we acquired with Zed Two, has
been signed up for the North American market, with a European contract due to be
signed shortly. This Studio is also working on a children's game which has still
to be announced, where the publisher is sufficiently pleased as to be extending
the contract to cover two additional platforms. In our Swedish Studio, Warthog's
"Richard Burns Rally" game is looking impressive, has received excellent press
reviews and is expected to do well. We are discussing two new projects for the
Swedish Studio with this customer and expect to sign these in the New Year. Our
Texas Studio is performing very well with a highly prestigious, but as yet
totally confidential, project which is about half complete. We are also in
discussion with this customer regarding further related work for our Texas
Studio.

Industry Changes

The global games industry has grown as rapidly as we had foreseen and the key
games projects are correspondingly large and complex, which plays to Warthog's
strengths. A game requiring 100 plus man-years of effort to develop is no longer
unheard of. What is changing more unexpectedly is the business model - the way
the developers make a reasonable profit for their efforts on work-for-hire
projects. The previous practice of a publisher, making a royalty advance
sufficient to fund the development of a game - out of which a developer can make
a reasonable profit, has all but gone. Instead, what is happening is that
developers are often expected to spend their own money bidding for projects
which they might never get, based on IP which in some cases the Publishers have
not fully secured or fully committed to production. This can add up to hundreds
of thousands of pounds of work which has to be written off if unsuccessful. Also
royalties on work-for-hire projects have all but disappeared with some
Publishers stating that they will no longer pay royalties for work-for-hire
projects.

The owners of the licensable rights to properties appropriate for games
development, such as film producers, are also unhappy at their lack of influence
and control over the games which are developed for them. Often there are severe
initial delays in contract negotiation and later in completion which inevitably
cause the core development of the game to be rushed and delivered in an
inefficient manner. This in turn can seriously reduce the commercial potential
of the game or game/film combination and importantly damage any future
interactive exploitation from the brand that the film producers have worked so
hard to create and promote.

Recognising the dissatisfaction of the IP owners and other parties involved and
working in conjunction with them, Warthog has developed a strategy involving a
change to our business model to respond to these factors and in line with the
latest thinking in the games industry. This involves creating a co-operative
relationship with the IP owner, who will provide, on a joint-venture basis, the
licensed property for a game to be funded and developed to prototype stage. It
will then be taken to a number of publishers to negotiate with one of them, a
sales volume and royalty deal. If required this can be used as the basis for a
development completion funding package to be obtained from a third party games
finance provider. Warthog has recognised for some time that getting close to the
IP owners is a key strategy and is therefore not a new idea but a change of
emphasis based on existing relationships. Recent work Warthog has done with
Warner Brothers has come close to this approach, where the licence owner has had
closer creative input and influence on production than previously while the
movie from which the licence was derived was being created in parallel.

US Focus and Management Changes

In the past year, the games industry has also become, to a larger extent, US
centric, being related to the film and television making industries and so
focused on the West Coast of America. For this reason we are planning to open a
small representative office on the West Coast to be closer to the games and film
markets, their creatives and decision makers. We are also planning to expand our
Texas Studio's capability, in line with new contract wins.

As part of our US focus, Ian Grieve, previously Warthog's Commercial Director,
has resigned from the Group Board and has relocated to the West Coast of America
to help steer our efforts there. Ashley Hall, CEO will carry the overall sales
responsibility at Board level in the meantime and will spend a high proportion
of his time in the US as well. Eric Elms stepped down from the Board earlier in
the year to focus on commercial development in Europe and is busy pursuing a
series of opportunities for the Company. Ian Templeton, Managing Director of
Acorn Capital Partners Limited, has been deeply involved in assisting the
Company with its financial strategy since joining the Warthog Board earlier in
the year and gives substantial support to Simon Elms, the Finance Director. We
are also actively working to recruit a US based Non-executive Director from the
publishing side of the games industry.

Financial Review

The trading of the business for the six months to September 2003 has been
comparable to the same period last year except for the fall in the value of the
US dollar which has hit us hard. Most of Warthog's revenues are US dollar
denominated, whereas almost all of Warthog's costs are incurred in sterling.
Consequently although we have earned comparable dollar revenues in this period
compared to last year we have received almost #450k less in sterling for our
efforts. Pre-empting this we have actively reduced our development cost base,
cutting over #150k compared to last year but have been unable to fully
compensate for this significant dollar movement. Thus our gross margins are down
4% on the same period last year. Our overhead is #192k higher although this has
largely been driven by the acquisitions we made in the second half of last year.
#107k alone relates to the amortisation costs of our acquisitions.

However, it is the #2.2 million of exceptional provisions that have most
negatively impacted upon our figures. As previously advised, some of the second
tier publishers in the games industry, for whom we had been developing games,
experienced severe financial problems, and we have suffered project delays and
cancellations as a result of their difficulties.

In some cases Warthog decided to complete projects at its own expense and then
to try to place them with new publishers. One such case is "ET", against which
we have had to write off additional costs as a publisher deal has not been
concluded. In another project, the IP rights to "Animaniacs" have been subject
to protracted legal negotiations with the publisher's liquidators and no new
publishing contract has been concluded. In a further project, "X10", we had
incurred significant unpaid development cost, but being too far from completion
this has had to be cancelled and written off when the publisher became unable to
back the development. In total the combined effects of these items has
contributed almost #1 million to the half-year loss.

We have been working on several projects with top tier publishers only to find
these games have been shelved due to uncertainty regarding the nature and rights
to the intellectual property on which they are based, causing one or more of the
key parties to withdraw or to withdraw the game from certain gaming platforms.
Due to the way these games are funded and developed, this has cost Warthog a
further #1.2 million in exceptional write offs to the half-year.

As you will appreciate these provisions have severely impacted upon the
Company's balance sheet. Our net current assets are down #1.65 million on
September last year at #4.9 million. Contract work not yet billed remains
relatively stable at #3.5 million but our trade debtors have fallen #1.8 million
compared to last September.

Because the majority of this reduction has been through providing against bad or
doubtful debt rather than collection, our cash position is #1 million worse than
last year.

To compensate for this we have extended our bank facility by #1.5 million and
drawn down against this but this leaves us with net assets of #5.3 million
compared with #8.2 million last year.

Our increase in net-debt for the period was #1.2 million, almost #500k better
than the same period last year due to cost cutting measures and a significant
reduction in capital expenditure. However, this was substantially worse than
expected due to the exceptional items referred to above.

At the half-year we were trading #700k within our banking facility but as stated
previously further losses will be incurred in the second half and we recognise
the need to repair the damage these exceptional provisions have caused,
strengthen our balance sheet and create a solid platform on which to move
forward.

Outlook

While I greatly regret the currently weakened financial position that these
major challenges in the games industry have recently caused us, I am confident
that we have the talent, strategy and established relationships with key IP
owners, publishers and distributors to take Warthog successfully through to a
leading position in the sector. We have made enormous progress in a short time
and we are grateful for the support of our investors and our staff who have made
this possible. Our recent work on some of the best intellectual properties in
the world, some announced and some in the pipeline, endorses our view that the
company's skills and capabilities are recognised by IP owners and publishers
around the world. Despite the financial setbacks of recent months, we believe,
with the continued support of our investors and staff, that Warthog has an
exciting future ahead.

Iain A Macdonald Ashley Hall
Chairman CEO


Warthog PLC
-----------


Consolidated Profit and Loss Account

Period to 30th September 2003

Six Months Six Months Year Ended
Notes ended 30/09/03 ended 30/09/02 30/09/03
# # #

Turnover 4,955,746 5,402,913 11,417,138
Cost of Sales 4,216,899 4,367,792 9,200,899
Exceptional Costs 3 2,181,657 - 1,313,726
Gross Profit (1,442,810) 1,035,121 902,513
---------- ---------- ---------
Other operating expenses
(net) 1,098,485 905,465 1,659,543
---------- ---------- ---------
Operating (loss)/ profit (2,541,295) 129,656 (757,030)
Investment income 1,101 24,557 35,267
---------- ---------- ---------
(2,540,194) 154,213 (721,763)
Interest payable 83,870 19,820 68,942
---------- ---------- ---------
(Loss)/ profit on
ordinary activities
before taxation (2,624,064) 134,393 (790,705)
Taxation 2 27,885 (48,900) 377,914
---------- ---------- ---------
Retained (loss)/ profit
for the year (2,596,179) 85,493 (412,791)
---------- ---------- ---------
Earnings per ordinary
share basic 4 (5.37)p 0.18p (0.87)p
Earnings per ordinary
share - diluted (5.37)p 0.16p (0.87)p
Warthog PLC




Warthog PLC
-------------
Consolidated Balance Sheet

30th September 2003
Notes 30/09/03 30/09/02 31/03/03
# # #

Fixed Assets
Intangible fixed assets 858,517 579,195 906,358
Tangible assets 2,151,711 2,249,583 2,270,250
------------- ---------- ----------
3,010,228 2,828,778 3,176,608

Current Assets
Stock 1,499,851 829,312 1,634,034
Debtors 4,426,085 5,956,953 5,570,430
Cash at bank and in hand 212,415 1,228,655 359,488
------------- ---------- ----------
6,138,351 8,014,920 7,563,952

Creditors: Amounts falling due
within one (1,258,004) (1,489,860) (1,411,267)
year

Net current assets 4,880,347 6,525,060 6,152,685

Total assets less current
liabilities 7,890,575 9,353,838 9,329,293

Creditors: Amounts falling due
after more (2,600,000) (1,129,738) (1,500,000)
than one year

Provisions for liabilities and
charges - (25,011) -
------------- ---------- ----------
5,290,575 8,199,089 7,829,293
============= ========== ==========

Capital and reserves
Called up share capital 489,280 471,881 481,820
Contingent Share capital 143,442 286,885 286,885
Share premium account 6,836,246 6,592,405 6,655,214
Merger reserve 52,463 52,463 52,463
Profit and loss account (2,230,856) 795,455 352,911
------------- ---------- ----------
5 5,290,575 8,199,089 7,829,293
============= ========== ==========



Warthog PLC
-------------

Consolidated cash flow statement
Six Months Six Months Year Ended
ended 30/09/03 ended 30/09/02 31/03/03
# # #

Cash flow from operating activities 7 (1,052,014) (1,192,614) (2,328,154)

Returns on investment and servicing
of finance (82,768) 4,737 (33,675)

Taxation 27,155 (26,637) 110,718

Capital expenditure and servicing
of finance (125,128) (574,650) (630,114)

Acquisitions - 85,582 242,260
------------- ---------- ----------
Cash outflow before financing (1,232,755) (1,703,582) (2,638,965)

Financing 1,085,682 39,086 169,652
------------- ---------- ----------
Decrease in cash in the period (147,073) (1,664,496) (2,469,313)
============= ========== ==========




Warthog PLC
-------------

Notes to the interim accounts for the period to 30th September 2003

1.
The interim report was approved by the directors on 18th December 2003.
This interim report, which is the responsibility of the directors, has not been
audited but has been reviewed by our auditors Baker Tilly to the extent
described in the review report.

The interim report has been prepared using the accounting policies set out in
the Company's statutory accounts for the year ended 31st March 2003.

2. The taxation charge for the period is analysed as follows:

Six Months Six Months Year Ended
ended 30/09/03 ended 30/09/02 31/03/03
# # #


Current Tax
UK corporation tax charge at 30% on
(loss)/ profit of the period - (48,900) -
Adjustments in respect of previous periods 27,885 - (203,903)
_______________________________________
27,885 (48,900) (203,903)

Deferred Tax
Origination of timing differences -
based on standard rate of - - (174,011)
corporation tax in the UK ________________________________________
of 30% (31/03/03 - 30%) 27,885 (48,900) (377,914)
________________________________________


3.
Exceptional items
Provisions totalling #2,181,657 (31/03/03 - #1,313,726) have been made in the
current period against the costs incurred in developing certain games.
The directors are of the opinion that these provisions are necessary in view
of the financial status of certain of the parties that had originally contracted
these games,and due to uncertainty regarding the status of the intellectual
property on which these games are based.

4.
Earnings per share
Earnings per share for the half year ended 30th September 2003 have been
calculated using the number of shares inissue throughout the period of
48,358,307 (31/03/03 - 47,344,052).

Basic and fully diluted earnings are the same due to the loss for the period.

5.
The movement in shareholder funds is analysed as follows:

Six Months Six Months Year Ended
ended 30/09/03 ended 30/09/02 31/03/03
# # #

(Loss)/ profit for the financial year (2,596,179) 85,493 (412,791)

Currency translation gain on foreign currency 12,412 - 55,740
net investments


Proceeds from the issue of shares 188,492 359,642 432,390


Contingent share capital (143,443) 286,885 286,885
________________________________________

Net addition to shareholders' funds (2,538,718) 732,020 362,224


Opening shareholders' funds 7,829,293 7,467,069 7,467,069
---------------------------------------
5,290,575 8,199,089 7,829,293
---------------------------------------


6.
The results for the year ended 31st March 2003 are abridged from the 2003 annual
report and accounts which received an unqualified auditors' report
and which have been filed with the Registrar of Companies.

7.
Reconciliation of operating (loss)/ profit to net cash flow from operating
activities
Six Months Six Months Year Ended
ended 30/09/03 ended 30/09/02 31/03/03
# # #


Operating (loss)/ profit (2,541,295) 129,656 (757,030)
Depreciation and amortisation 347,487 214,390 621,232
Decrease/ (Increase) in stocks 134,183 641,030 (163,692)
Decrease/ (Increase) in debtors 1,155,622 (2,280,362) (1,492,879)
(Decrease)/ increase in creditors (162,206) 102,672 (591,525)
Other non cash movements 14,195 - 55,740
---------------------------------------
Net cash flow from operating activities (1,052,014) (1,192,614) (2,328,154)
----------------------------------------


8.
Analysis of net debt
At 1 April 2002 Cash Flow At 31 March Cash Flow At 30 Sept 2003
2003
# # # # #
Cash in
hand 2,828,801 (2,469,313) 359,488 (147,073) 212,415
and at
bank

Debt due
within 1
year (12,000) 12,000 - - -
Debt due
after (1,137,992) (362,008) (1,500,000) (1,100,000) (2,600,000)
1 year --------- ---------- ---------- ---------- ---------
(1,149,992) (350,008) (1,500,000) (1,100,000) (2,600,000)
--------- ---------- ---------- ---------- ---------
Total 1,678,809 (2,819,321) (1,140,512) (1,247,073) (2,387,585)
========= ========== ========== ========== =========

------------------------------------------------------------

INDEPENDENT REVIEW REPORT TO WARTHOG PLC

Introduction

We have been instructed by the company to review the financial information set
out on the preceding pages and we have read the other information contained in
the interim report and considered whether it contains any apparent misstatements
or material inconsistencies with the financial information.

This report, including the conclusion, has been prepared for and only for the
company for the purpose of their interim report and for no other purpose. We do
not, therefore in producing this report, accept or assume responsibility for any
other purpose or to any other person to whom this report is shown or into whose
hands it may come save where expressly agreed by our prior consent in writing.

Directors' Responsibilities

The interim report, including the financial information contained therein, is
the responsibility of, and has been approved by the directors. It is best
practice that the accounting policies and presentation applied to the interim
figures should be consistent with those applied in preparing the preceding
annual accounts except where any changes, and the reasons for them, are
disclosed.

Review Work Performed

We conducted our review in accordance with guidance contained in Bulletin 1999/4
issued by the Auditing Practices Board as if that Bulletin applied. A review
consists principally of making enquiries of group management and applying
analytical procedures to the financial information and underlying financial data
and based thereon, assessing whether the accounting policies and presentation
have been consistently applied unless otherwise disclosed. A review excludes
audit procedures such as tests of controls and verification of assets,
liabilities and transactions. It is substantially less in scope than an audit
performed in accordance with Auditing Standards and therefore provides a lower
level of assurance than an audit. Accordingly we do not express an audit opinion
on the financial information.

Review Conclusion

On the basis of our review we are not aware of any material modifications that
should be made to the financial information as presented for the six months
ended 30 September 2003.

BAKER TILLY

Chartered Accountants
Brazennose House
Lincoln Square
Manchester
M2 5BL

23 December 2003

Enquiries:

Simon Elms 0161 608 1204 (Cell: 07779 133808)
CFO, Warthog plc

Ashley Hall 0161 608 1201 (Cell: 07974 919989)
CEO, Warthog plc

David Simonson / Kirsty Black 0207 653 6620 (Cell: 07831 347222)
Merlin









This information is provided by RNS
The company news service from the London Stock Exchange

END

SueHelen - 30 Dec 2003 07:42 - 21 of 1449

LONDON (AFX) - Computer games group Warthog PLC posted a first-half pretax
loss due to difficult conditions in the industry and said it faces a challenging
period ahead.
Revenue for the half year to end-September was 4.95 mln stg, down from 5.4
mln stg last time but exceptional provisions of 2.2 mln stg caused the group to
generate a pretax loss 2.6 mln stg, compared with a profit of 134,000 stg in the
comparative year-earlier period.
The provisions were made against both insolvent publishers and in respect of
developments cancelled or delayed due to uncertainty regarding the intellectual
property on which they are based, the group said.

SueHelen - 30 Dec 2003 07:43 - 22 of 1449

LONDON (AFX) - Computer games group Warthog PLC posted a first-half pretax
loss due to difficult conditions in the industry and said it faces a challenging
period ahead.
Revenue for the half year to end-September was 4.95 mln stg, down from 5.4
mln stg last time but exceptional provisions of 2.2 mln stg caused the group to
generate a pretax loss 2.6 mln stg, compared with a profit of 134,000 stg in the
comparative year-earlier period.
The provisions were made against both insolvent publishers and in respect of
developments cancelled or delayed due to uncertainty regarding the intellectual
property on which they are based, the group said.
The group said the global games industry has grown as rapidly as it had
foreseen and the key games projects are correspondingly large and complex, which
plays to Warthog's strengths.
A game requiring 100 plus man-years of effort to develop is no longer
unheard of. What is changing more unexpectedly is the business model - the way
the developers make a reasonable profit for their efforts on work-for-hire
projects, said the group.
The previous practice of a publisher, making a royalty advance sufficient to
fund the development of a game - out of which a developer can make a reasonable
profit, has all but gone. Instead, what is happening is that developers are
often expected to spend their own money bidding for projects which they might
never get, based on IP which in some cases the publishers have not fully secured
or fully committed to production.
This can add up to hundreds of thousands of pounds of work which has to be
written off if unsuccessful. Also, royalties on work-for-hire projects have all
but disappeared with some publishers stating that they will no longer pay
royalties for work-for-hire projects, the group said.
Recognising the dissatisfaction of the IP owners and other parties involved
and working in conjunction with them, Warthog has developed a strategy involving
a change to its business model to respond to these factors and in line with the
latest thinking in the games industry.
This involves creating a co-operative relationship with the IP owner, who
will provide, on a joint-venture basis, the licensed property for a game to be
funded and developed to prototype stage.
In the past year, the games industry has also become US centric, being
related to the film and television making industries and so focused on the West
Coast of America.
For this reason the group said it is planning to open a small office on the
West Coast to be closer to the games and film markets.
Warthog is also planning to expand its Texas Studio's capability, in line
with new contract wins.

SueHelen - 30 Dec 2003 07:47 - 23 of 1449

From Investtech:

Neutral (Medium term) - Dec 29, 2003
Has fallen 93% since the peak on 10 Jun 2002 at 37.50. Has broken down through the floor of the falling trend channel, which signals an even stronger falling rate. The negative development, however, may give rise to short term corrections up from today's level. The stock has resistance at p 11.00. The poor liquidity of the stock (traded 100% of the days, mean 6.66 mill per day) may weaken the analysis.

SueHelen - 30 Dec 2003 07:55 - 24 of 1449

Pre-market mark-up. Up 9%. Looking good for a very good rise from these levels.

SueHelen - 30 Dec 2003 07:56 - 25 of 1449

Think this is the crux of it:
To compensate for this we have extended our bank facility by 1.5 million and
drawn down against this.......

.........................

At the half-year we were trading 700k within our banking facility but as stated
previously further losses will be incurred in the second half and we recognise the need to repair the damage these exceptional provisions have caused, strengthen our balance sheet and create a solid platform on which to move forward.

I suppose it depends on whether WHOG and banks are happy to rely on the extended bank facilities and trade out of the difficulties, or whether "strengthen our balance sheet" means expect a rights issue/placing soon.

SueHelen - 30 Dec 2003 07:59 - 26 of 1449

LONDON (AFX) - Warthog PLC six months to Sept 30, 2003
Sales - 4.95 mln stg vs 5.4 mln
Pretax loss - 2.6 mln stg vs profit 134,000
Loss per share - 5.37 pence vs EPS 0.18
newsdesk@afxnews.com

SueHelen - 30 Dec 2003 08:19 - 27 of 1449

Price 3.0-3.75 pence now, up 22.7%. Looking good!

SueHelen - 30 Dec 2003 08:20 - 28 of 1449

Bigger trades are delayed by an hour.

SueHelen - 30 Dec 2003 08:44 - 29 of 1449

A revised Banking facility was an option and they have gone for this rather than diluting share holder value.

SueHelen - 30 Dec 2003 08:44 - 30 of 1449

Price 3.5-4.0 pence now, up 36.3%.

SueHelen - 30 Dec 2003 08:47 - 31 of 1449

2004 first half should be interesting.
There should be quite a boost when Richard Burns Rally is released.

SueHelen - 30 Dec 2003 09:14 - 32 of 1449

Delayed buys at 3.5 pence from an hour ago have started to come through.

SueHelen - 30 Dec 2003 09:16 - 33 of 1449

100,000 and 115,000 buys reported at 3.5 pence - appeared in sell column.

SueHelen - 30 Dec 2003 09:18 - 34 of 1449

UPDATE: Warthog warns on outlook as it slips into loss
AFX
First half swing into pretax loss blamed on tough trading conditions


Computer games group Warthog PLC posted a first-half pretax loss due to difficult conditions in the industry and said it faces a challenging period ahead.

Revenue for the half year to end-September was 4.95 mln stg, down from 5.4 mln stg last time but exceptional provisions of 2.2 mln stg caused the group to generate a pretax loss 2.6 mln stg, compared with a profit of 134,000 stg in the comparative year-earlier period.

The provisions were made against both insolvent publishers and in respect of developments cancelled or delayed due to uncertainty regarding the intellectual property on which they are based, the group said.

The group said the global games industry has grown as rapidly as it had foreseen and the key games projects are correspondingly large and complex, which plays to Warthog's strengths.

A game requiring 100 plus man-years of effort to develop is no longer unheard of. What is changing more unexpectedly is the business model - the way the developers make a reasonable profit for their efforts on work-for-hire projects, said the group.

The previous practice of a publisher, making a royalty advance sufficient to fund the development of a game - out of which a developer can make a reasonable profit, has all but gone. Instead, what is happening is that developers are often expected to spend their own money bidding for projects which they might never get, based on IP which in some cases the publishers have not fully secured or fully committed to production.

This can add up to hundreds of thousands of pounds of work which has to be written off if unsuccessful. Also, royalties on work-for-hire projects have all but disappeared with some publishers stating that they will no longer pay royalties for work-for-hire projects, the group said.

Recognising the dissatisfaction of the IP owners and other parties involved and working in conjunction with them, Warthog has developed a strategy involving a change to its business model to respond to these factors and in line with the latest thinking in the games industry.

This involves creating a co-operative relationship with the IP owner, who will provide, on a joint-venture basis, the licensed property for a game to be funded and developed to prototype stage.

In the past year, the games industry has also become US centric, being related to the film and television making industries and so focused on the West Coast of America.

For this reason the group said it is planning to open a small office on the West Coast to be closer to the games and film markets.

Warthog is also planning to expand its Texas Studio's capability, in line with new contract wins.




xmortal - 30 Dec 2003 10:04 - 35 of 1449

Hello Sue. I came across this share before xmas and i have been monitoring its development, must say the chart looked scary and put me off. I think this share more like smash and grabe situation. However, your research sounds interesting. Like they said every dog has to bark sometime. I think this will bark for the next few days, how louder? who knows. I think it is worth to put some spare money one 'can' afford. I think this may see some inprovement during the summer months of june or july. Take a look at some share of the same kind and you'll see a pattern. thanks

SueHelen - 30 Dec 2003 10:10 - 36 of 1449

Price 3.75-4.25 pence now.

SueHelen - 30 Dec 2003 10:12 - 37 of 1449

Hi xmortal.

Fully agree with you and I have seen similar patterns hence I created this thread last week an I am anticipating the same.

Best Wishes,

Sue.
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