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Superscape linked to Sony? (SPS)     

skids - 18 Aug 2003 11:44

Anyone know if this stock is going to rocket?

goldfinger - 04 Nov 2003 02:09 - 45 of 195

Ditto, as I feel this could move up in the morning on the back of late news yesterday.

GF.

lives in hope - 04 Nov 2003 08:33 - 46 of 195

lives in hope - 04 Nov 2003 08:36 - 47 of 195

JSR 184 has been ratified,the news should be out some time this week 13 votes for and two abstentions.
KA CHINGGGGGGGGGGGGGGG

rgds
LIH

goldfinger - 04 Nov 2003 10:34 - 48 of 195

Slightly up this morning but not much action on the markets. Think it will stay like this until we get confirmation on base rates.

gf.

skids - 04 Nov 2003 11:35 - 49 of 195

think your right GF

laurencecope - 04 Nov 2003 12:54 - 50 of 195

Heres the confirmation

4th November 2003





SUPERSCAPE GROUP PLC


SUPERSCAPE FIRST TO MARKET FOLLOWING RATIFICATION OF NEW JAVA STANDARD FOR 3D ON MOBILE PHONES





Superscape Group plc (LSE: SPS) announces that following the official ratification today by the Java Standards Community of JSR 184 to be known as the Mobile 3D Graphics API the companys Swerve technology is the worlds first commercially available implementation of this standard for delivering rich media 3D on mobile devices.



The new award winning Mobile 3D Graphics API standard is the result of more than a years development work by a highly experienced Expert Group of the Java community. Superscape was a founder member of this Group, which also included Nokia, Vodafone, Siemens, ARM, Sony Ericcson and Motorola. Having been intimately involved in every aspect of the development of this new global standard, Superscape has been ideally placed to develop a standards-compliant 3D engine, authoring tools and associated content branded as Swerve.



Superscapes Swerve software has been developed in close collaboration with ARM. Swerve Client (the engine) has been optimised to run on a single ARM 9 (or above) processor and can also use any available hardware acceleration on the handset using OpenGL ES. It provides an elegant and cost-effective means of delivering console quality, high performance 3D applications, including games, on mass-market mobile phones. Swerve Studio (the authoring tool) is a fully compliant development environment for creating console quality interactive 3D applications for wireless devices. It is based on the industry-standard design software, 3D Studio Max.



Recent agreements with Siemens, Samsung and Motorola, as well as a number of major content and brand organisations, including Sony, have provided strong endorsement of the leading position of Superscapes Swerve technology in the global mobile marketplace.



Kevin Roberts, CEO, Superscape Group plc said: The final ratification of this standard represents a significant milestone for Superscape and the culmination of many months of highly focused development work together with other key players in the Java community. The new standard to which our Swerve technology has been designed to be fully compliant will enable the over the air (OTA) delivery of console quality Java games, a sector that is predicted to account for 88.3 per cent of total mobile game sales of just below $7 billion in Europe in 2006.





About Superscape



Superscape specialises in 3D technology for Java (JSR 184) and native wireless environments. Swerve is a complete solution comprising a software-only 3D engine, a powerful development tool (integrated into 3ds maxTM) and a catalogue of 3D games available for licensing.



Superscape is quoted on the London Stock Exchange and has corporate offices in Hook, Hampshire (UK) and San Clemente, California (USA).





For further information, please contact:



Superscape Group plc

Maggie Templeman

Director, Corporate Communications

Telephone: +44 01256 745769

Email: mtempleman@superscape.com





Hudson Sandler Limited
Andrew Hayes / Jessica Rouleau

Tel: 020 7796 4133

END

skids - 11 Nov 2003 15:32 - 51 of 195

a 150'000 buy trade has just gone through as Type X, can anyone tell me where I can get info on the different trade types pls?

martincoops - 11 Nov 2003 15:44 - 52 of 195

Hi Skids

If you go to Help at the top of the page and then click on Trades you will find all the info you need at the bottom.

Legins - 11 Nov 2003 15:47 - 53 of 195


SUPERSCAPE GROUP PLC ORD GBP0.10

Showing the last 2550 reported trades


Date Time Trade
Price Volume Type
11Nov 15:27:00 32.0 4000 O
11Nov 15:19:00 32.0 7000 O
11Nov 15:17:00 32.5 150000 X
11Nov 15:10:00 31.0 10000 O
11Nov 14:32:00 31.0 3785 O
11Nov 14:31:00 31.0 5000 O
11Nov 14:31:00 31.0 5000 O
11Nov 14:13:00 32.15 27905 O
11Nov 14:01:00 31.0 5000 O
11Nov 12:52:00 31.0 4000 O
11Nov 11:24:00 32.0 25000 O
11Nov 10:49:00 33.0 3000 O
11Nov 10:44:00 31.0 2650 O
11Nov 10:17:00 31.0 13196 O
11Nov 10:13:00 31.0 25000 O
11Nov 10:09:00 31.0 2000 O
11Nov 10:04:00 31.0 23334 O
11Nov 10:04:00 32.15 4000 O
11Nov 09:52:00 32.15 1540 O
11Nov 09:17:00 32.15 3000 O
11Nov 09:15:00 31.0 4893 O
11Nov 08:45:00 32.15 3000 O
11Nov 08:31:00 32.15 5000 O
11Nov 08:10:00 31.0 400 O
10Nov 16:30:00 31.25 2000 O




Trade Type Key
AT Automatic Execution
B Broker
K Block Trade
LC Late Trade Correction
M Market Maker to Market Maker
N Non Protected Portfolio
NM Not to Mark
NR No Risk
O Ordinary
P Protected Portfolio
PA Protected Transaction
R Riskless Principal at Different Times
RO Result of Option
RT Risk Trade
SW Stock Swap
T Single Protected Transaction
X Cross at the Same Price


skids - 11 Nov 2003 15:54 - 54 of 195

Thank you martincoops & legins.

tobyjug - 30 Nov 2003 14:05 - 55 of 195


Sunday Tip

Midas, Mail on Sunday
30 November 2003
CREATING an industry standard is the ambition of every technology company and mobile phone games firm Superscape Group looks well placed in its sector.
Its Swerve three-dimensional graphics software, which it has developed with chip designer ARM, is used in mobile phones to enable them to play games and perform other functions.
Like many developing technology companies, Superscape has been something of a jam-tomorrow story, but in recent months it has begun to show signs of delivering.
Chief executive Kevin Roberts has released a steady stream of announcements, which are lifeblood to small companies such as Superscape.
In July, phone maker Siemens said it would use Swerve in a selection of its mobiles and last month it was joined by Samsung and Motorola, giving Superscape three of the top five manufacturers.
While Swerve's use on millions of phones in the next year will be a fillip for Superscape, the real kick to turnover will come from content, and the company has also signed deals in this area.
It has co-published with Sony a game based on the film S.W.A.T., starring Samuel L. Jackson and Colin Farrell, while it also has a revenue-sharing deal with Disney to develop two games.
Because the company is still in a development phase, having switched from creating software for PCs to mobiles a couple of years ago, it is still making losses.
Interim results announced last month showed operating losses fell 26% to 3.7 million, helped by cost-cutting. The company raised 9.3 million through a share issue at 29p to fund further development.
Shares in Superscape, which was founded 20 years ago, closed on Friday at 31p, valuing the company at 38 million.
Midas verdict: Superscape is operating in markets set for stellar growth in the next few years, but its success is not a foregone conclusion and it is a high-risk investment. Since it is making losses, valuing the group is difficult and investors must hope that it can convert its potential into turnover during the next couple of years. But there should be room in every portfolio for speculative shares. While Superscape could disappoint, if it succeeds the potential could be massive, so it is worth buying a few shares.

tobyjug - 01 Dec 2003 09:24 - 56 of 195

Superscape Group PLC
01 December 2003
1 December 2003


SUPERSCAPE SIGNS LICENSE AGREEMENT WITH ACTIVISION TO BRING LEADING PLAYSTATION
2 TITLE TO MOBILE PHONES


multi-player interactive 3D version of Street Hoops(R) under development for
Java and Brew-based mobiles


Superscape announced today that the company is working together with Activision,
Inc. under the terms of a license agreement to develop an innovative 3D version
of the street-style basketball game - Street Hoops(R) - for Java and Brew-based
mobile phones. The game, which will utilise Superscape's Mobile 3D Graphics API
(JSR 184 compliant) interactive 3D Swerve technology, will be accessible for
consumers via over the air (OTA) download and will become available Q4 2003 for
Brew and Q1 2004 for the Java version.


The wireless version of Street Hoops will be a two-on-two game where players
compete for points on a selection of different courts, including Venice Beach,
Jackson Park and Rucker Park. To successfully complete a court, the player must
beat four increasingly difficult teams. Cash prizes are awarded for wins, with
players having the option to use this to either unlock more courts or to buy
additional players. Well known street ball players, including Headache, Hot
Sauce and Speedy, will all be featured in the new Street Hoops game.


Dave Anderson, Director of Business Development and Licensing for Activision,
Inc. said: 'We are delighted to be working with Superscape on the development
of a version of Street Hoops for mobile phones. We believe that Superscape's
Swerve technology is a unique development platform, providing high quality
images and the small file sizes which are essential for over the air delivery of
mobile games.'


Kevin Roberts, CEO, Superscape Group plc said: 'The development and
distribution of high quality 3D content for mobile phones, utilising
well-established IP such as Street Hoops, is a key part of Superscape's strategy
to establish Swerve as the de facto standard for 3D on wireless devices. I am
excited by the opportunity to work with Activision, a leading global publisher,
and believe that this new version of Street Hoops will prove a hit with network
operators, handset manufacturers and consumers.'


Notes for editors


About Activision

Headquartered in Santa Monica, California, Activision, Inc. is a leading
worldwide developer, publisher and distributor of interactive entertainment and
leisure products. Founded in 1979, Activision posted net revenues of $864
million for the fiscal year ended March 31, 2003.


Activision maintains operations in the U.S., Canada, the United Kingdom, France,
Germany, Japan, Australia, Scandinavia and the Netherlands. More information
about Activision and its products can be found on the company's World Wide Web
site, which is located at
www.activision.com
.


About Superscape

Superscape specialises in industry standard 3D technology for wireless
environments. The company's Swerve technology is a complete solution comprising
a software-only 3D engine (Swerve Client), a powerful development tool
integrated into 3ds maxtm (Swerve Studio) and a catalogue of 3D games (Swerve
Content) available for licensing. Key players such as ARM, Siemens, Samsung,
Motorola, THQ Wireless and SavaJe have already endorsed Swerve.


Superscape is quoted on the London Stock Exchange and has corporate offices in
Hook, Hampshire (UK) and San Clemente, California (USA).


www.superscape.com

For further information please contact:


Maggie Templeman Telephone: + 44 1256 745 769

Director of Corporate Communications Email: mtempleman@superscape.com
Superscape Group plc


Jessica Rouleau/Sandrine Boussard Telephone: + 44 20 7796 4133

Hudson Sandler


This information is provided by RNS
The company news service from the London Stock Exchange

LINZIMASON - 02 Dec 2003 02:44 - 57 of 195

Thanks Toby Jug.

moneyman - 02 Dec 2003 13:07 - 58 of 195

Maybe they will leave Nokia news for Christmas release ;-)

Strong buying again today.

moneyman - 02 Dec 2003 13:09 - 59 of 195

OT take a look at the vol and MM activity in PXC today.

skids - 02 Dec 2003 14:40 - 60 of 195

I think its inevitable that Nokia will sign some sort of agreement to use the SPS technology in some of its phones. The patents are in place and SPS will increase on the back of sales, which will hopefully be more than games - as the technology is for 3D graphics increasingly being used on mobiles for everything from Menu's to WAP to games.

moneyman - 02 Dec 2003 21:13 - 61 of 195

skids I agree that it is just a matter of time before we see that RNS and it should be worth 15-20%.

Legins - 03 Dec 2003 00:52 - 62 of 195

The main force that will be giving massive support to SPS's Swerve technology is the graphical user interface & content urgently required by mobile phone co's who need to recoup the enormous fees they paid for their 3G Licences.

Until they have a reasonable amount of graphical user content with business & personal software applications (as well as games) on all new 3G Nokia, Sony-Ericsson, Seimens, Motorola, Samsung Etc. phones then their RPU will be limited. The likes of Vodaphone, Orange & T-Mobile will be certainly looking for the return on their investments and there is an obvious race for these networks to earn as big a slice of the 3G mobile communication market there is. The better the content for communication software applications available, the swifter existing users will upgrade their phones and new customers are attracted to use 3G networks.

It is SPS's following announcement which makes it certain that their share price will increase significantly over the next 12 - 18 months and could well see their former glory when the share price was above 500p in 2000.

Superscape Group PLC
04 November 2003

4th November 2003



SUPERSCAPE GROUP PLC

SUPERSCAPE FIRST TO MARKET FOLLOWING RATIFICATION OF NEW JAVA STANDARD FOR 3D ON
MOBILE PHONES



Superscape Group plc (LSE: SPS) announces that following the official
ratification today by the Java Standards Community of JSR 184 - to be known as
the Mobile 3D Graphics API - the company's Swerve technology is the world's
first commercially available implementation of this standard for delivering rich
media 3D on mobile devices.

The new award winning Mobile 3D Graphics API standard is the result of more than
a year's development work by a highly experienced Expert Group of the Java
community. Superscape was a founder member of this Group, which also included
Nokia, Vodafone, Siemens, ARM, Sony Ericcson and Motorola. Having been
intimately involved in every aspect of the development of this new global
standard, Superscape has been ideally placed to develop a standards-compliant 3D
engine, authoring tools and associated content - branded as Swerve.

Superscape's Swerve software has been developed in close collaboration with ARM.
Swerve Client (the engine) has been optimised to run on a single ARM 9 (or
above) processor and can also use any available hardware acceleration on the
handset using OpenGL ES. It provides an elegant and cost-effective means of
delivering console quality, high performance 3D applications, including games,
on mass-market mobile phones. Swerve Studio (the authoring tool) is a fully
compliant development environment for creating console quality interactive 3D
applications for wireless devices. It is based on the industry-standard design
software, 3D Studio MaxTM.

Recent agreements with Siemens, Samsung and Motorola, as well as a number of
major content and brand organisations, including Sony, have provided strong
endorsement of the leading position of Superscape's Swerve technology in the
global mobile marketplace.

Kevin Roberts, CEO, Superscape Group plc said: 'The final ratification of this
standard represents a significant milestone for Superscape and the culmination
of many months of highly focused development work together with other key
players in the Java community. The new standard - to which our Swerve
technology has been designed to be fully compliant - will enable the over the
air (OTA) delivery of console quality Java games, a sector that is predicted to
account for 88.3 per cent of total mobile game sales of just below $7 billion in
Europe in 2006'.

Superscape will see several streams of increasing revenues from their Swerve technology as :- 1) phone manufacturers with royalties from Swerve Client embedded into ARM9 chips in mobile phones. 2) They will earn licence fees & royalties from 3rd party software developers programming 3D graphical applications in Java & Brew for the mobiles phone game & business / personal communication market using Swerve Studio. 3) SPS are to also earn fees & royalties from 3D Graphical Games & Software Applications they win contracts to develop for clients, e.g. Walt Disney, or for themselves.

moneyman - 02 Jan 2004 13:42 - 63 of 195



"Superscape rose 7% to 30p. Seven Investment Managements Justin Urquhart and Redmayne Bentlleys Michael Coleman have picked it as one of their broker tips of the year, citing its exposure to 3D game for mobile phones."

Also a couple of tips in the papers.

moneyman - 02 Jan 2004 23:21 - 64 of 195

Borrowed this from the iii board, - Well worth reading and well researched:-
Article by Wisam63

"Thought I would summeries all the activities of SPS that have been achieved, in order to help new investors who are thinking of investing in SPS following the recommandation of few tipsters recently!!"

"Lets start with the profile!!"

"Primary Country Listing UK"
Status: FULL
Index: Fledgling, Techmark All Share
Sector: Software & computer services
Activities: Development of interactive 3D software
EPIC SPS

overview from annual report 31/1/2003 31/1/2002
Ave. No. Employees (Excl. Dir.) 78 93

Total Employee Cost: m 5.414 5.232
Gearing % -93.8 -94.47
Roce: % -85.76 -83.82

latest results - Interim 31/7/2003 31/7/2002
Turnover m 0.09 0.51
PreTax Profit m -4.13 -4.88
EPS (Norm Dil.) p -4.51 -11.99
Dividend p 0 0
Notes: Figures in accordance with FRS3

figures at last close
Closing Share Price p 28
No. of Shares in Issue m 123.6
Market Capitalisation m 34.61

Copyright Hemscott Group Limited Disclaimer

Now we can talk about more important issues regarding this small, highrisk/reward company, which is NEWS-FLOW!!!!

There are few of us who believe that the transformation of SPS will depend on development of games and their collaboration with major player ( I am definitly one of them ), so have a look at the contracts been signed and decide if what has been achieved so far deserve a market value of almost 36 m.

01/12/2003 09:33:58
Superscape in Playstation 2 game development deal for mobile phones....Activision!!

03/11/2003 16:11:05
Superscape extends agreement with Siemens for 3D content on mobile phones.

29/10/2003 10:38:41
Superscape H1 pretax loss 4.2 mln stg vs loss 5.05 mln; 9.3 mln fundraising..........Painful, but at least it been over and done with!!!

06/10/2003 12:57:44
Superscape, ARM in Swerve i3D licence deal with Motorola
Swerve i3D Graphics Client.

02/10/2003 11:33:54
Superscape, ARM in mobile phone 3D software licencing deal with Samsung.

26/09/2003 11:19:21
Superscape, Walt Disney in wireless game deal.....

18/08/2003 07:56:30
Superscape, Sony Pictures Mobile to co-publish new S.W.A.T. mobile game

18/07/2003 07:32:09
Superscape says Siemens Mobile is licensing Swerve i3D Graphics Client

02/05/2003 10:19:58
Superscape, SavaJe in mobile phone licence deal

03/04/2003 08:13:13
Superscape linking up with industry leaders to roll out Swerve device

03/04/2003 08:10:28
Superscape FY pretax loss 9.2 mln stg vs 9.6 mln

05/03/2003 14:27:03
Superscape signs Japan distribution deal for 3D product with Disco, Wirebee.

05/03/2003 13:39:48
Superscape to cut 26 of 87 staff, reduce costs; sees savings of 1.7 mln stg/yr.

19/12/2002 11:12:57
Superscape chief executive maintains 1.52 pct stake

11/12/2002 08:55:35
Superscape says 1st game to be developed with THQ will be Astrosmash.

09/12/2002 09:51:30
Superscape, Cybiko Wireless to develop mobile phone 3D games suite.

18/11/2002 13:34:42
Superscape''s swerve technology used for game on new HP iPAQ pocket PC.

21/10/2002 09:20:18
Superscape H1 pretax loss 4.88 mln stg vs loss 4.61 mln.

21/10/2002 09:13:10
Superscape in placing to raise 6.5 mln stg; sees H2 revenues up after H1 slump

05/09/2002 08:13:58
Superscape, THQ Wireless extend collaboration with revenue-sharing deal.

14/08/2002 09:28:10
Superscape, ARM extend collaboration for 3D on mobile platforms.

02/08/2002 10:01:48
Superscape, THQ in collaboration deal for 3D games for mobiles

11/04/2002 10:10:16
ARM, Imagination Technologies, Superscape to collaborate on wireless 3D

"( So basically there is an average of one deal every 6 weeks and I think we are due to hear some in the very near future!!)"

major shareholders amount % holding

ARM Holdings PLC 11.96
Gartmore Investment Management PLC 7.23
Finsbury Technology Trust PLC 5.89
Kinsale Mgmt Ltd 3.40
Herald Investment Trust PLC 3.19

other directors
name amount % holding
Kevin Joseph Roberts 1,353,594 1.095
Andrew Dominic Tait 392,264 0.317
Peter Pete Magowan 178,572 0.144
Alastair Marsh 67,800 0.055
David Gordon Lee 50,715 0.041
Larry Quinn 33,900 0.027
Michael James Inglis 10,170 0.008
Copyright Hemscott Group Limited Disclaimer

"(SO there is a good deal of support by the finincial institutes which is a bull point.)"

DIRECTORS DEALINGS

As above and recently the aquired thier share in the placing and open offer as such

Michael Inglis 25/11/2003
Rights taken up 10170 29.5 3000 10170 0.008 Placing and open offer

Larry Quinn 25/11/2003
Rights taken up 33900 29.5 10001 33900 0.027 Placing and open offer

Alastair Marsh 25/11/2003
Rights taken up 67800 29.5 20001 67800 0.055 Placing and open offer

Brokers Forcast
"Well only one broker covering SPS....EBG and been bullish about SPS with a BUY recommendation!!"

BULL points

"@ 35% of the company shares with major institutions, including ARM. Well there are hundreds of small companies out there, and if superscape don`t have a recipe of a successful company they would not have the back up of these big names! @ Booming, explosive sector......mobile gaming!!"

"@ A long list of contracts been signed so far with big players, the like of Motorola,Sumsung, Siemens, Disney, Sony,to name but few and more to come in the next 3 months."

"@ Some of the financial tipsters are getting excited about this company and been tiped few times in the past...as well as new year tip which work both ways!!"

Bear points
@ No forcast of future revenues, so nobody knows if all these contracts signed will generate enough cash till profitibility.
@ The recent open offer which was unexpected.
@ They consume around 5mil a year!! (what do they do with the money), although they cut the number of employee.
@ The market may not take 3D concept as much as we think!
@ The company never made a single penny in profit, so it a jam tomorrow type company and if they don`t make this time then we are all doomed......
@ Nokia decided to develop thier own client, as well as other companies may start competing in the same market. but this one is not happening soon, I hope!!

"I think most of the SPSer on this board share this Verdict with me.......A high risk/reward company with a high chance of its technology to become a defacto of the mobile 3D market......so all in all it is a BUY after you do your own research!!"

"I hope you find this helpful and don`t hesitate to correct me if I am wrong.
Happy new year and best of luck!!
wisam"
-------------------------------------
As I said, an excellent article and very good research, he should be working for the Financial Times. IMHO.

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