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Superscape linked to Sony? (SPS)     

skids - 18 Aug 2003 11:44

Anyone know if this stock is going to rocket?

moneyman - 02 Jan 2004 23:21 - 64 of 195

Borrowed this from the iii board, - Well worth reading and well researched:-
Article by Wisam63

"Thought I would summeries all the activities of SPS that have been achieved, in order to help new investors who are thinking of investing in SPS following the recommandation of few tipsters recently!!"

"Lets start with the profile!!"

"Primary Country Listing UK"
Status: FULL
Index: Fledgling, Techmark All Share
Sector: Software & computer services
Activities: Development of interactive 3D software
EPIC SPS

overview from annual report 31/1/2003 31/1/2002
Ave. No. Employees (Excl. Dir.) 78 93

Total Employee Cost: m 5.414 5.232
Gearing % -93.8 -94.47
Roce: % -85.76 -83.82

latest results - Interim 31/7/2003 31/7/2002
Turnover m 0.09 0.51
PreTax Profit m -4.13 -4.88
EPS (Norm Dil.) p -4.51 -11.99
Dividend p 0 0
Notes: Figures in accordance with FRS3

figures at last close
Closing Share Price p 28
No. of Shares in Issue m 123.6
Market Capitalisation m 34.61

Copyright Hemscott Group Limited Disclaimer

Now we can talk about more important issues regarding this small, highrisk/reward company, which is NEWS-FLOW!!!!

There are few of us who believe that the transformation of SPS will depend on development of games and their collaboration with major player ( I am definitly one of them ), so have a look at the contracts been signed and decide if what has been achieved so far deserve a market value of almost 36 m.

01/12/2003 09:33:58
Superscape in Playstation 2 game development deal for mobile phones....Activision!!

03/11/2003 16:11:05
Superscape extends agreement with Siemens for 3D content on mobile phones.

29/10/2003 10:38:41
Superscape H1 pretax loss 4.2 mln stg vs loss 5.05 mln; 9.3 mln fundraising..........Painful, but at least it been over and done with!!!

06/10/2003 12:57:44
Superscape, ARM in Swerve i3D licence deal with Motorola
Swerve i3D Graphics Client.

02/10/2003 11:33:54
Superscape, ARM in mobile phone 3D software licencing deal with Samsung.

26/09/2003 11:19:21
Superscape, Walt Disney in wireless game deal.....

18/08/2003 07:56:30
Superscape, Sony Pictures Mobile to co-publish new S.W.A.T. mobile game

18/07/2003 07:32:09
Superscape says Siemens Mobile is licensing Swerve i3D Graphics Client

02/05/2003 10:19:58
Superscape, SavaJe in mobile phone licence deal

03/04/2003 08:13:13
Superscape linking up with industry leaders to roll out Swerve device

03/04/2003 08:10:28
Superscape FY pretax loss 9.2 mln stg vs 9.6 mln

05/03/2003 14:27:03
Superscape signs Japan distribution deal for 3D product with Disco, Wirebee.

05/03/2003 13:39:48
Superscape to cut 26 of 87 staff, reduce costs; sees savings of 1.7 mln stg/yr.

19/12/2002 11:12:57
Superscape chief executive maintains 1.52 pct stake

11/12/2002 08:55:35
Superscape says 1st game to be developed with THQ will be Astrosmash.

09/12/2002 09:51:30
Superscape, Cybiko Wireless to develop mobile phone 3D games suite.

18/11/2002 13:34:42
Superscape''s swerve technology used for game on new HP iPAQ pocket PC.

21/10/2002 09:20:18
Superscape H1 pretax loss 4.88 mln stg vs loss 4.61 mln.

21/10/2002 09:13:10
Superscape in placing to raise 6.5 mln stg; sees H2 revenues up after H1 slump

05/09/2002 08:13:58
Superscape, THQ Wireless extend collaboration with revenue-sharing deal.

14/08/2002 09:28:10
Superscape, ARM extend collaboration for 3D on mobile platforms.

02/08/2002 10:01:48
Superscape, THQ in collaboration deal for 3D games for mobiles

11/04/2002 10:10:16
ARM, Imagination Technologies, Superscape to collaborate on wireless 3D

"( So basically there is an average of one deal every 6 weeks and I think we are due to hear some in the very near future!!)"

major shareholders amount % holding

ARM Holdings PLC 11.96
Gartmore Investment Management PLC 7.23
Finsbury Technology Trust PLC 5.89
Kinsale Mgmt Ltd 3.40
Herald Investment Trust PLC 3.19

other directors
name amount % holding
Kevin Joseph Roberts 1,353,594 1.095
Andrew Dominic Tait 392,264 0.317
Peter Pete Magowan 178,572 0.144
Alastair Marsh 67,800 0.055
David Gordon Lee 50,715 0.041
Larry Quinn 33,900 0.027
Michael James Inglis 10,170 0.008
Copyright Hemscott Group Limited Disclaimer

"(SO there is a good deal of support by the finincial institutes which is a bull point.)"

DIRECTORS DEALINGS

As above and recently the aquired thier share in the placing and open offer as such

Michael Inglis 25/11/2003
Rights taken up 10170 29.5 3000 10170 0.008 Placing and open offer

Larry Quinn 25/11/2003
Rights taken up 33900 29.5 10001 33900 0.027 Placing and open offer

Alastair Marsh 25/11/2003
Rights taken up 67800 29.5 20001 67800 0.055 Placing and open offer

Brokers Forcast
"Well only one broker covering SPS....EBG and been bullish about SPS with a BUY recommendation!!"

BULL points

"@ 35% of the company shares with major institutions, including ARM. Well there are hundreds of small companies out there, and if superscape don`t have a recipe of a successful company they would not have the back up of these big names! @ Booming, explosive sector......mobile gaming!!"

"@ A long list of contracts been signed so far with big players, the like of Motorola,Sumsung, Siemens, Disney, Sony,to name but few and more to come in the next 3 months."

"@ Some of the financial tipsters are getting excited about this company and been tiped few times in the past...as well as new year tip which work both ways!!"

Bear points
@ No forcast of future revenues, so nobody knows if all these contracts signed will generate enough cash till profitibility.
@ The recent open offer which was unexpected.
@ They consume around 5mil a year!! (what do they do with the money), although they cut the number of employee.
@ The market may not take 3D concept as much as we think!
@ The company never made a single penny in profit, so it a jam tomorrow type company and if they don`t make this time then we are all doomed......
@ Nokia decided to develop thier own client, as well as other companies may start competing in the same market. but this one is not happening soon, I hope!!

"I think most of the SPSer on this board share this Verdict with me.......A high risk/reward company with a high chance of its technology to become a defacto of the mobile 3D market......so all in all it is a BUY after you do your own research!!"

"I hope you find this helpful and don`t hesitate to correct me if I am wrong.
Happy new year and best of luck!!
wisam"
-------------------------------------
As I said, an excellent article and very good research, he should be working for the Financial Times. IMHO.

LINZIMASON - 03 Jan 2004 07:46 - 65 of 195

Good post Moneyman - thanks and a good reminder. I've already made some pennies from SPS along the way, twice I've pulled some profits, so as far as the share price alone goes (which is my only interest), they can do it and I'm back in for more in the New Year. There's definitely another buzz starting and another bit of news could see these fly again!

moneyman - 03 Jan 2004 20:02 - 66 of 195

Linzi I was reading the ADVFN board and three tips from weekend papers were posted.Could be interesting next week.

xmortal - 03 Jan 2004 20:16 - 67 of 195

Here is the graph, it shows some signs of improving, let see what happens in this month.

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moneyman - 03 Jan 2004 22:12 - 68 of 195

http://money.cnn.com/2004/01/02/technology/earnings/index.htm


Much to toast in tech

Fourth-quarter earnings should be very strong and the first quarter won't be shabby either.
January 2, 2004: 2:38 PM EST
By Paul R. La Monica, CNN/Money senior writer



NEW YORK (CNN/Money) - Tech bears may finally need to go into hibernation since it's getting tougher and tougher to ignore the obvious: Fundamentals for high-tech companies are stronger than they've been in years.

moneyman - 03 Jan 2004 23:49 - 69 of 195

http://www.money.telegraph.co.uk/money/main.jhtml;$sessionid$ALFXX0CHEQQS3QFIQMGCFFOAVCBQUIV0?xml=/money/2004/01/03/cmstars03.xml&menuId=244&sSheet=/money/2004/01/03/ixfrontperson.html&menuId=244&_requestid=101241

moneyman - 04 Jan 2004 00:03 - 70 of 195

chart.asp?symb=UK%3ASPS&compidx=aaaaa%3A

Superscape (SPS) has received various tips in the press and by Analysts recently which will certainly give impetous to the share price. Indicators are looking good with the RSI rising off an oversold position and the MACD crossing showing BULLISH signs for the stock.

The mobile gaming market is still in it's infancy but the projected revenue is enourmous. Mobile operators are looking at tapping the Gameboy market as they feel that users will not want tocarry around a multitude of technology and if they have a mobile phone which can double as a gaming station than people will prefer this option.

People should also look at the recent contracts which SPS have signed for theri technology. This is a technology company which could well be a great success in 2004.

moneyman - 04 Jan 2004 00:48 - 71 of 195

partners_circle2.gif

xmortal - 04 Jan 2004 12:57 - 72 of 195

Does anyone knows a website or magazine which research into the currect mobile tech markets in Europe, Asia and America. ??? Also any websites or magazines which research in the tech markets. I would like to know more about the forecast for this and next year for the whole tech market. Help!!

moneyman - 04 Jan 2004 16:43 - 73 of 195

http://www.wirelessdevnet.com/

moneyman - 04 Jan 2004 16:45 - 74 of 195

http://www.thisismoney.com/20031130/nm71209.html

moneyman - 04 Jan 2004 23:07 - 75 of 195

Cell Phone Games
Wireless games are played on Internet-enabled portable devices such as personal digital assistants and, particularly, cell phones. Primitive-looking wireless games have already gained enormous popularity and bolstered by new software tools that allow game creators to deliver robust, colourful images, and by the emergence of third-generation, or 3G, cellular networks, wireless games are on the verge of commercial success.

Cell phones historically have been made for talking, not blasting pretending enemies from afar. Their screens were in black and white, and were too tiny to detect ammunition the size of a pinhead firing across the screen. Buttons intended for dialling simply were not meant for manoeuvring through mazes and engaging in life-and-death on-screen battles. But phone makers are beginning to recognize the potential of wireless gaming, and it was a much-discussed issue at the recent Cellular Telecommunications Industry Association Wireless 2002 show in Orlando, Florida.

There's a market for fun on the run. The incredible success of Nintendo's Game Boy and Game Boy Advance proves this theory. Nintendo has sold more than 100 million of the hand-held video game devices worldwide. The popularity of the Game Boy has inspired software makers to make games for personal digital assistants, such as Palms and Pocket PCs. Hasbro has created a $25 electronic toy called POX that recognizes kids' desire to play with others. The biggest names in video consoles, Microsoft's Xbox, Nintendo's GameCube and Sony's PlayStation 2, allow players in the same room to compete. But none yet offer head-to-head competition online. U.S. cell phone carriers are spending billions of dollars to build the kind of speedier networks for carrying data that Japan and parts of Europe already have.


Other positive developments are:

Verizon Wireless has begun offering Southern California subscribers' games such as Magic 8 Ball, Solitaire, Blackjack and sports games such as golf, football and bowling. Verizon rolled out its upgraded network on the East Coast and in the Pacific Northwest in 2002.

Cell phone gaming is a big hit in Asia, and is not new in the United States. A game called Snake has been built into every Nokia handset released since 1997. But analysts say crude gaming options are being expanded as companies start to view games as a serious way to reach new customers.

Motorola Vice President Juan Montes calls cell-phone games "entertainment snacks" that "kill periods of micro boredom." A version of the game Wheel of Fortune is pre-loaded on Motorola T720 from Verizon Wireless.

Sprint has put a big emphasis on games, currently offering more than 60, ranging from trivia games to casino games, and more are on the way. Sprint phones come with demos of games like Monkey Ball and Space Invaders. Additional downloads cost $ 1 to $ 5 per game. Most of the games are downloaded by teens, but operators haven't forgotten adults.

AT&T Wireless lets customers access about 30 games via mobile phones. At present all are free except a golf game from start-up Jamdat Mobile Inc.

Qualcomm, creator of a programming language, Brew, that makes it possible to download gaming software to cell phones, and PacketVideo Corp., whose streaming-video technology is used to make interactive games more compelling on wireless devices are helping to fuel the wireless gaming revolution.

In 2002, seven million wireless users in the U.S. paid to download a game to their phone, according to IDC, a research firm. IDC predicts the number of mobile gamers in the United States to jump from 7 million in 2002 to 71.2 million in 2007. It expects U.S. mobile gaming revenue to jump from $130 million in 2002 to $4 billion in 2007. Another New York-based market research firm Datamonitor projects that by 2005,80 percent of all wireless users in the United States and Western Europe--200 million people--will at least occasionally play games on their handhelds. In that period, the wireless-games market will zoom from less than $ 1 million per year to $ 6 billion, if the rosier estimates are to be believed.

LINZIMASON - 05 Jan 2004 08:36 - 76 of 195

Moneyman, I don't go to ADVFN anymore. Xmortal, don't know of any other useful sites, but this is Superscape's http://www.superscape.com

Up again today.

moneyman - 05 Jan 2004 10:08 - 77 of 195

LINZI don't blame you !

moneyman - 05 Jan 2004 13:54 - 78 of 195

Superscape's Swerve 3D Features at 3G Mobile World Forum 2004 - 13-16th January 2004 Tokyo
SAN CLEMENTE, California, January 5 /PRNewswire-FirstCall/ -- Superscape
plc (LSE: SPS), specialists in the development of industry standard 3D
technology to deliver console quality, over-the-air (OTA) games on mobile
phones, will be showing the latest additions to its portfolio at the 3G
Mobile World Forum to be held in Tokyo (13-16th January 2004). In addition
Dr. Mike Grant, Superscape's VP Marketing & Strategy, will be joining other
international conference speakers to give a paper entitled "Bringing global
mobile brands into mobile gaming."
Superscape is well-placed to discuss this subject: agreements with a
number of world class IP (intellectual property) and entertainment companies,
including Activision and Sony Pictures Mobile are enabling Superscape to
bring internationally recognised branded games to the global wireless
marketplace. Early examples of some of these games will be on show in Tokyo.
Superscape's Swerve 3D technology is the world's first commercially
available Mobile 3D Graphics API (JSR 184), the new award-winning
international standard ratified by the Java Standards Community for the
delivery of 3D on mobile devices. Swerve has also been recently extended to
provide support for the BREW platform from Qualcomm.
Comprising an engine (Swerve Client), authoring tools (Swerve Studio) and
an expending portfolio of games, Superscape's Swerve has been selected by
such industry giants as Siemens, Samsung and Motorola as their 3D enabling
technology of choice. The first Swerve-enabled handsets are already being
shipped in China with others coming to the market early in 2004.
Now in its third year, 3G Mobile World Forum provides an international
stage for the mobile industry and a meeting place for leading 3G pioneers.
About Superscape
Superscape specialises in industry standard 3D technology for wireless
environments. The company's Swerve technology is a complete solution
comprising a software-only 3D engine (Swerve Client), a powerful development
tool integrated into 3ds max (tm) (Swerve Studio) and a catalogue of 3D games
(Swerve Content) available for licensing. Key players such as ARM, Siemens,
Samsung, Motorola, THQ Wireless and SavaJe have already endorsed Swerve.
Superscape is quoted on the London Stock Exchange and has corporate
offices in Hook, Hampshire (UK) and San Clemente, California (USA).

stumac - 05 Jan 2004 14:18 - 79 of 195

stumac - 05 Jan 2004 14:19 - 80 of 195

Anyone know if Nokia are likely to sign up?

realcooltrader - 05 Jan 2004 14:32 - 81 of 195

Excellent find moneyman (where did you find it??), I like this bit:

"The first Swerve-enabled handsets are already being shipped in China with others coming to the market early in 2004."

LINZIMASON - 05 Jan 2004 16:29 - 82 of 195

Wonderful and about bloody time!

skids - 05 Jan 2004 17:04 - 83 of 195

stumac, Nokia is the only missing manufacturer, but I'm sure they will be on board soon....
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