Happy1
- 03 Mar 2004 22:47
Superscape was founded nearly twenty years ago, and has been dedicated throughout its history to the development of ground-breaking software technology for the creation and delivery of innovative, high quality interactive 3D applications.
Over the years, Superscape has amassed unparalleled expertise and experience in the development of 3D software capable of working within the constraints of limited memory devices, slow processor speeds and strictly controlled file sizes.
Drawing on this knowledge, Superscape has established a world-leading position in the development of industry-standard 3D technology and applications for mobile devices. The company's Swerve technology has been developed specifically for wireless environments in close collaboration with ARM, and comprises a 3D engine (Swerve Client), authoring tools (Swerve Studio) and a broad portfolio of 3D content, with particular emphasis on 3D games. Swerve is being adopted on a global basis by many of the mobile industry's leading players, together with world-renowned content and brand organisations.
Superscape has corporate headquarters in Hook, Hampshire (UK) and San Clemente, California (USA) with regional offices in Tokyo and Sydney. The company is quoted on the London Stock Exchange (LSE: SPS).
Superscape (SPS) has received various tips in the press and by Analysts recently which will certainly give impetous to the share price. Indicators are looking good with the RSI rising off an oversold position and the MACD crossing showing BULLISH signs for the stock.
The mobile gaming market is still in it's infancy but the projected revenue is enormous. Mobile operators are looking at tapping the Gameboy market as they feel that users will not want to carry around a multitude of technology and if they have a mobile phone which can double as a gaming station than people will prefer this option.
People should also look at the recent contracts which SPS have signed for their technology. This is a technology company which could well be a great success in 2004.
Company website
http://www.superscape.com/
Please also check the SPS thread at
www.iii.co.uk
!CHARTS
Hotei
- 09 Dec 2005 13:22
- 589 of 707
joe - don't pin your hopes on Asia. Nowhere is it mentioned by the company, and for good reason. My guess is that the regional spread is much the same as for Jamdat which is heaveily US biased, with the majority of the rest coming from South America and Europe.
hilary
- 09 Dec 2005 14:23
- 590 of 707
Whilst it is obviously encouraging, today's statement still leaves many unanswered questions. The increase in turnover still leaves them well short of being profitable. Will they ever make a profit?
Todays rise is more, imo, down to them being seen as a potential target in the wake of the EA/Jamdat deal which priced Jamdat at a 19% premium to the market. In that respect, if Shares criticised SPS a few weeks ago, it was justifiable in that they weren't to know of the Jamdat deal.
Jamdat are a completely different outfit to SPS, however, and the two shouldn't be confused. They're a major established player in the US with estimated revenues of $78m - $80 for fiscal 2005 with eps forecast at around $0.40. Not only do they actually make a profit, but they are forecasting phenomonal earnings growth for 2006. They have a much more extensive catalogue of titles that people have actually heard of such as Tetris and the EA deal should realise some decent synergies as existing titles are merged across platforms.
No comparison there with SPS whatsoever.
Hotei
- 09 Dec 2005 15:17
- 591 of 707
Hi hilary, fancy meeting you on here ;-) - there are comparisons with Jamdat if you look at where Jamdat were two-three years ago. (Incidentally, amost 12 months ago I had a meeting with Mitch Lasky where he stated that Superscape were right at the head of his list of competitors to watch out for over his shoulder) There is undoubtedly the opportunity there for Superscape, especially as they have a lead in the 3D arena as it starts to take off. The big unanswered question is whether the management team can take advantage of the opportunity.
This is probably the first time in their 11 years of being a public company that they have a genuine opportunity to make an impact with their technological expertise (which is considerable) combined with a real understanding of the dynamics of their target market, which finally is a genuine market, growing, and not a niche as previously. There are a number of pointers that they have changed, not least the decision a couple of years ago to invest more effort in 2D titles than 3D - recognition that the 3D niche could not sustain them. A willingness to develop for a technolgy competitor's platform is another indicator. There are others.
I am willing to back them, but I appreciate I may be in the minority. Time will tell.
moneyman
- 09 Dec 2005 20:47
- 592 of 707
I'm with you Hotei. Excellent news today. Target was profitability early next year.
BANKONE
- 12 Dec 2005 10:22
- 593 of 707
HOOK, England, December 12 /PRNewswire/ -- Superscape Group plc (LSE:SPS)
announces that three more of its mobile
games titles are available for download from the O2 Games Arcade.
The titles are:
Capone Casino 3D which is set in the seedy casino owned by Big Al and his
sidekick Peanuts. Players have a choice of roulette, blackjack, video poker
and slot machines, combined with real 3D characters and adrenalin-surging
gambling excitement.
DodgeBall - a True Underdog Story is a fast-paced game of skill. Based on
the movie of the same name, players need to dodge, duck, dip and dive to
avoid the oncoming balls, whilst sending balls hurtling back to their
opponents. There are three different play modes (practice, challenge and
tournament), and five levels of increasing difficulty.
Ducati 3D Extreme - a thrilling motorcycle racing game through locations
in Sicily, the Italian Alps and the Tuscan hillsides on a choice of bikes
including the 999 or 749 Superbikes and the Monster.
These games join a number of existing titles on the O2 Game Arcade
including Miss Reef 3D (licensed by Global Wireless Entertainment, Inc) and
Scuba Solitaire 3D."
Commenting, Kevin Roberts, CEO, Superscape Group plc said: "These latest
games to be selected by O2 are all proving to be very popular titles. They
clearly demonstrate the spread of genres that Superscape has in its
portfolio, which encompasses action/adventure, sports and classic games of
skill."
About Superscape
Superscape is the world's leading publisher of 3D mobile games. The
company was the first in the world to develop and launch international
standard (JSR 184) compliant solutions for the delivery of innovative games
on mass-market handsets. Superscape is quoted on the London Stock Exchange
and has corporate offices in Hook, Hampshire (UK) and San Clemente,
California (USA), together with development and production facilities in
Moscow.
www.superscape.com
Daily Express from Sat.
EXPRESS MARKET REPORT:
MITCHELLS & BUTLERS (Robert Tchenguiz, the property tycoon who
lost out to Punch in the bidding for Spirit, rumoured to be casting his net
wider)
KINGSTON COMMUNICATIONS (reports that Hull City Council is set to sell
its stake, with US buyout specialist Carlyle seen as the likely buyer), ITV
(ongoing chatter that it is being lined up for a takeover by BT GROUP), SCOTTY
GROUP (gossip that major contracts are imminent).
SUPERSCAPE (revived speculation it could be taken over by a US predator)
Kivver
- 12 Dec 2005 11:24
- 594 of 707
Shares mag, why have you changed your stance on these from positive to a dog. That is the main reason i sold at 60% loss. Not looking like a dog today!!!
hilary
- 12 Dec 2005 11:36
- 595 of 707
I might even be tempted to buy a few to put in the dog drawer if I can get them sub-20p in a month or two's time. Patience Rodders.
Hotei
- 12 Dec 2005 11:38
- 596 of 707
kivver - see post 588 !
Kivver
- 12 Dec 2005 11:45
- 597 of 707
Hotei - agree with the research part, you would think that was the slight advantage of forking out over 120 quid a year (new subscribtion just come through the door) that the magazine might have better access to the company than us small time punters have. Did my own research as much as i could, and it didnt look bad. I did make a great profit with my first batch of sps but then got greedy and came back in at the top (let the trend be your friend and all that). Big Mistake.
MightyMicro
- 15 Dec 2005 15:46
- 598 of 707
hilary
- 15 Dec 2005 15:53
- 599 of 707
It was written by the Great Edmundo, MM. He's got to be the best contrarian indicator since ................................................................
Ainsoph.
:o)
Kivver
- 15 Dec 2005 16:26
- 601 of 707
I sometimes think i must be off another planet to others on here. I needed a degree in ironing to understand another thread, what degree to need to understand this one.
Back to Superscape (after selling at a 60% loss). How and where to they advertise. How do they generate an interest in their products. Just typed 'mobile games' into google, nothing about superscape games. typed in '3d and 3g mobile games' nothing. TV advertising, radio??????? magazines?????????? shocking PR. A great product but something is missing. (and im 60% down and very cheesed off)
Saintserf
- 17 Dec 2005 18:18
- 602 of 707
You're right "something" is missing. It's called profits!
Kivver
- 18 Dec 2005 11:11
- 603 of 707
and advertising!!
moneyman
- 19 Dec 2005 09:26
- 604 of 707
More deployments today on Optus.
andrewbertram2003
- 21 Dec 2005 09:22
- 605 of 707
I don't think its up to SPS to advertise...they are producers...so they then leave it to the ISP's/game websites to deploy and sell.
Now there in lies the problem folks...these deployers have many suppliers and many game offerings. Do they care who they push the most...NO!...any and all games paid for is cash for them eithe way!!!!!
IF SPS really want to make the cash then they should deploy there games themselves and promote like hell....why have they not done this?
Kivver
- 21 Dec 2005 09:38
- 606 of 707
What you mean advertise??
andrewbertram2003
- 27 Dec 2005 10:46
- 607 of 707
advertise I mean..market their games to the kids with the mobiles.