Happy1
- 03 Mar 2004 22:47
Superscape was founded nearly twenty years ago, and has been dedicated throughout its history to the development of ground-breaking software technology for the creation and delivery of innovative, high quality interactive 3D applications.
Over the years, Superscape has amassed unparalleled expertise and experience in the development of 3D software capable of working within the constraints of limited memory devices, slow processor speeds and strictly controlled file sizes.
Drawing on this knowledge, Superscape has established a world-leading position in the development of industry-standard 3D technology and applications for mobile devices. The company's Swerve technology has been developed specifically for wireless environments in close collaboration with ARM, and comprises a 3D engine (Swerve Client), authoring tools (Swerve Studio) and a broad portfolio of 3D content, with particular emphasis on 3D games. Swerve is being adopted on a global basis by many of the mobile industry's leading players, together with world-renowned content and brand organisations.
Superscape has corporate headquarters in Hook, Hampshire (UK) and San Clemente, California (USA) with regional offices in Tokyo and Sydney. The company is quoted on the London Stock Exchange (LSE: SPS).
Superscape (SPS) has received various tips in the press and by Analysts recently which will certainly give impetous to the share price. Indicators are looking good with the RSI rising off an oversold position and the MACD crossing showing BULLISH signs for the stock.
The mobile gaming market is still in it's infancy but the projected revenue is enormous. Mobile operators are looking at tapping the Gameboy market as they feel that users will not want to carry around a multitude of technology and if they have a mobile phone which can double as a gaming station than people will prefer this option.
People should also look at the recent contracts which SPS have signed for their technology. This is a technology company which could well be a great success in 2004.
Company website
http://www.superscape.com/
Please also check the SPS thread at
www.iii.co.uk
!CHARTS
BANKONE
- 12 Dec 2005 10:22
- 593 of 707
HOOK, England, December 12 /PRNewswire/ -- Superscape Group plc (LSE:SPS)
announces that three more of its mobile
games titles are available for download from the O2 Games Arcade.
The titles are:
Capone Casino 3D which is set in the seedy casino owned by Big Al and his
sidekick Peanuts. Players have a choice of roulette, blackjack, video poker
and slot machines, combined with real 3D characters and adrenalin-surging
gambling excitement.
DodgeBall - a True Underdog Story is a fast-paced game of skill. Based on
the movie of the same name, players need to dodge, duck, dip and dive to
avoid the oncoming balls, whilst sending balls hurtling back to their
opponents. There are three different play modes (practice, challenge and
tournament), and five levels of increasing difficulty.
Ducati 3D Extreme - a thrilling motorcycle racing game through locations
in Sicily, the Italian Alps and the Tuscan hillsides on a choice of bikes
including the 999 or 749 Superbikes and the Monster.
These games join a number of existing titles on the O2 Game Arcade
including Miss Reef 3D (licensed by Global Wireless Entertainment, Inc) and
Scuba Solitaire 3D."
Commenting, Kevin Roberts, CEO, Superscape Group plc said: "These latest
games to be selected by O2 are all proving to be very popular titles. They
clearly demonstrate the spread of genres that Superscape has in its
portfolio, which encompasses action/adventure, sports and classic games of
skill."
About Superscape
Superscape is the world's leading publisher of 3D mobile games. The
company was the first in the world to develop and launch international
standard (JSR 184) compliant solutions for the delivery of innovative games
on mass-market handsets. Superscape is quoted on the London Stock Exchange
and has corporate offices in Hook, Hampshire (UK) and San Clemente,
California (USA), together with development and production facilities in
Moscow.
www.superscape.com
Daily Express from Sat.
EXPRESS MARKET REPORT:
MITCHELLS & BUTLERS (Robert Tchenguiz, the property tycoon who
lost out to Punch in the bidding for Spirit, rumoured to be casting his net
wider)
KINGSTON COMMUNICATIONS (reports that Hull City Council is set to sell
its stake, with US buyout specialist Carlyle seen as the likely buyer), ITV
(ongoing chatter that it is being lined up for a takeover by BT GROUP), SCOTTY
GROUP (gossip that major contracts are imminent).
SUPERSCAPE (revived speculation it could be taken over by a US predator)
Kivver
- 12 Dec 2005 11:24
- 594 of 707
Shares mag, why have you changed your stance on these from positive to a dog. That is the main reason i sold at 60% loss. Not looking like a dog today!!!
hilary
- 12 Dec 2005 11:36
- 595 of 707
I might even be tempted to buy a few to put in the dog drawer if I can get them sub-20p in a month or two's time. Patience Rodders.
Hotei
- 12 Dec 2005 11:38
- 596 of 707
kivver - see post 588 !
Kivver
- 12 Dec 2005 11:45
- 597 of 707
Hotei - agree with the research part, you would think that was the slight advantage of forking out over 120 quid a year (new subscribtion just come through the door) that the magazine might have better access to the company than us small time punters have. Did my own research as much as i could, and it didnt look bad. I did make a great profit with my first batch of sps but then got greedy and came back in at the top (let the trend be your friend and all that). Big Mistake.
MightyMicro
- 15 Dec 2005 15:46
- 598 of 707
hilary
- 15 Dec 2005 15:53
- 599 of 707
It was written by the Great Edmundo, MM. He's got to be the best contrarian indicator since ................................................................
Ainsoph.
:o)
Kivver
- 15 Dec 2005 16:26
- 601 of 707
I sometimes think i must be off another planet to others on here. I needed a degree in ironing to understand another thread, what degree to need to understand this one.
Back to Superscape (after selling at a 60% loss). How and where to they advertise. How do they generate an interest in their products. Just typed 'mobile games' into google, nothing about superscape games. typed in '3d and 3g mobile games' nothing. TV advertising, radio??????? magazines?????????? shocking PR. A great product but something is missing. (and im 60% down and very cheesed off)
Saintserf
- 17 Dec 2005 18:18
- 602 of 707
You're right "something" is missing. It's called profits!
Kivver
- 18 Dec 2005 11:11
- 603 of 707
and advertising!!
moneyman
- 19 Dec 2005 09:26
- 604 of 707
More deployments today on Optus.
andrewbertram2003
- 21 Dec 2005 09:22
- 605 of 707
I don't think its up to SPS to advertise...they are producers...so they then leave it to the ISP's/game websites to deploy and sell.
Now there in lies the problem folks...these deployers have many suppliers and many game offerings. Do they care who they push the most...NO!...any and all games paid for is cash for them eithe way!!!!!
IF SPS really want to make the cash then they should deploy there games themselves and promote like hell....why have they not done this?
Kivver
- 21 Dec 2005 09:38
- 606 of 707
What you mean advertise??
andrewbertram2003
- 27 Dec 2005 10:46
- 607 of 707
advertise I mean..market their games to the kids with the mobiles.
andrewbertram2003
- 29 Dec 2005 11:09
- 609 of 707
Mighty...that said...SPS obviously depends on the front line suppliers of such games. This is the point I am making...these front liners have many suppliers of games do they not? so just how much revenue is SPS llikely to make.
I still have an issue with SPS games being difficult to get to!!!
Hotei
- 29 Dec 2005 11:29
- 610 of 707
andrew - sps games are promoted by the network operators that make them available. You can only get them if your network operator offers them. That is where the majority of revenue will come from (and apparently is now starting to flow at reasonable levels). The key to making them "easily" available and visible for download is for them to appear in the key lists that are shown on your phone when you go to the operators download areas. These lists (decks, in the industry jargon) and your position in them is what is key to success in this market. SPS has now cracked the deck-posiitoning problem, and that is what is currently leading to far better performance. I have reason to believe that on more than one network certain titles are achieving well above 1000 downloads per day, and increasing. For a 3D title on one of their 20 major networks, a 1000/day title equates to revenue somewhere between 0.7m and 1m. Regarding advertising - the operators do that.
mightymicro - sps no longer view themselves, or behave, like a technology supplier. The move to mobile games publisher is complete. R&D is now no more than 6-7 people, games development and porting is now well above 10 times that level of resource, most of it cheaper but highly skilled development staff in Russia being directed by producers in the US.
andrewbertram2003
- 29 Dec 2005 15:46
- 611 of 707
Hotei. Thanks for response. The 'deck' situation is a new one to me. Thanks for the enlightment. I guess its alot like search engines. Everybody is jarring for the top initial hits by the consumer.
Understand what your saying. I would understand the 0.7 to 1m being based on the 2 royalty that has been mentioned per download.
However, where are the hard facts of 1000 a day downloads coming from. SPS must be on top of these stats...I would love to see the chart..:-)
If this is the position and improving and multiply by the 20 network operators then that calcs to a max gestimate of around 14 mil (2 x 1000 x 20 x 365)....mmmmm
Is this likely?
andrewbertram2003
- 29 Dec 2005 16:30
- 612 of 707
Unless someone can show me otherwise I feel SPS are simply inflating their news of being on 16 networks. I have checked 5 uk and 3 US network websites and found no SPS games except for 1 on Vodafone UK (AMF Xtreme Bowling). 3, O2, Orange, T-Mobile and Vodafone, Extel, Verizon, Sprint.
It appears that EA Sports, Infospace and other top names have coverage.
It appears that the 'deck' situation may simply be one of alphabetical sequence.
Soooo...where are the 1000 a day downloads coming from!!!?